www.theblisspages.com - board games events

home : board games : computers : music : poetry : SF : wine : diabetes : travel : yoga : new age : miscellaneous : politics : about me : salsa dance : feedback : help

back to Board games

These games sessions are listed in reverse order, most recent first. I hope you find them interesting. Current and forthcoming games are on the main Board games page.

Date and time Venue Players Report
Wed 01 Jul 09 at 20:00 Mike's    
Wed 24 Jun 09 at 20:00 Mike's Joseph
Mike
Steve
Tony
What better to do on my birthday but play games? We had an excellent game of Evo, but poor Tony was on a headlong path to oblivion, a peaceful herbivore next to a ravaging meat-eater
Wed 17 Jun 09 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
We played Smallworld, an excellent game I will buy soon.
Wed 10 Jun 09 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
We played Automobile tonight. Joseph had to leave before we finished, as it was getting late and he had an early start the next morning, so we all played his last turn for him. Final score: Me 4,650, Richard 4,260, Joseph 3,680, Steve 3,430 and Tony 3,020.
Wed 03 Jun 09 at 20:00 Mike's    
Wed 27 May 09 at 20:00 Tony's Joseph
Richard
Tony
Joseph, Richard and Tony broke out Pandemic first. On a high after beating the game fairly easily on Normal at first, we decided to take on the Heroic challenge - and amazingly won again! We're looking forward to the expansion.
We closed the night out with Ticket to Ride Switzerland, which had some interesting tweaks from the basic game involving locos and tunnels, and slightly different mechanics to some of the destination cards. Richard was a reasonably comfortable winner: must be all the skiing he does round those parts giving him some kind of an advantage!
Wed 20 May 09 at 20:00 Richard's   Please note the change of venue. Thanks Richard.
Wed 13 May 09 at 20:00 Mike's Mike
Richard
Tony
Where there's muck, there's Brass, and we played this excellent game tonight. I made a bad start as I misunderstood the rules about level one structures when the railways come in, but recovered to second place with a ship monopoly. I want to play this again soon, before I forget the rules again.
Wed 06 May 09 at 20:00 Mike's Dick
Joseph
Mike
Richard
Steve
Tony
A dilemma: a new 2-5 player game, and six players. The solution: two three-player games of Smallworld, a new version of an old favourite, Vinchi. There was a fantasy theme, and it has been simplified and speeded-up. I enjoyed it, and can't wait to play it again.
Wed 29 Apr 09 at 20:00 Mike's Mike
Richard
Steve
Tony
We played a new game designed by Reiner Knizia, Municipium, and it had some interesting mechanisms.
Wed 22 Apr 09 at 20:00 Mike's Mike
Richard
Steve
Tony
We started with a game I haven't played before, Die Goldene Stadt, which I enjoyed.
We finished with several rounds of 10 Days in Africa, one of which I actually won!
Wed 15 Apr 09 at 20:00 Mike's Mike
Richard
Steve
Tony
We started with a game I haven't played for years, Rheinlander.
We then played 10 Days in USA.
Mon 13 Apr 09 at 10:30 Steve's Aga
Garry
Matt
Mike
Neil
Steve
Tony
We started with Autoscooter. I'd forgotten how much fun this is – plotting a course only to be hit by another bumper car and turned, so one's perfect move becomes a kamikaze dive to the outside barrier. Steve the bumper-magnet excelled himself with a zero score.
After a tasty buffet lunch (thanks Steve), we moved on to another fun game, Finstere Flure aka Fearsome Floors, last played in 2004. Waiting inconspicuously near the exit, I managed to slip past the monster while it was busy eating my fellow-adventurers.
We finished with a heavier game that repaid Steve for his earlier patience, Antike. My peaceful temple strategy was frustrated by Barbarians from all sides, so I reluctantly resorted to force. We last played this over three years ago, and although I finished near the back, I thoroughly enjoyed the game. We finished around 18:15, leaving me time to rush to Hove for Salsa dancing...
Wed 08 Apr 09 at 20:00 Tony's Joseph
Mike
Tony
Chicago Express was the first game and Joseph was pleased to end his losing streak. An excellent game, if a brain-burner.
Joseph's luck continued in Geschenkt.
Wed 01 Apr 09 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
Trish (observing)
We played an old favourite, Puerto Rico, and had a very close game, with only three points separating the first three players. I was lucky to do so well, as I was sharing a bottle of Argentinian wine with Trish before her return to Jersey the next day.
Wed 25 Mar 09 at 20:00 Tony's Joseph
Steve
Tony
I wasn't there, but San Juan was the first game played.
The Saint theme continued with the second game, Saint Petersburg, using some of the cards from the New Society expansion. Both games were won by Tony.
Wed 18 Mar 09 at 20:00 Mike's Joseph
Mike
Richard
It was another Dominion evening, and we had two great games - it's amazing how differently the game plays with the various card mixes.
Wed 11 Mar 09 at 20:00 Mike's Mike
Steve
Tony
We started with a round of 10 Days in USA, which I bought recently in the States.
Next we played three rounds of Loco!, which was strangely addictive.
We finished with Figaro, a game of 'bash the leader and make him take the longest road'.
Wed 04 Mar 09 at 20:00 Mike's   Oops - I didn't put this up in advance, so this might have been why this was sparsely-attended - just by me. Joseph rang to say he couldn't make it.
Wed 25 Feb 09 at 20:00 Richard's   I'm out tonight - so Richard is hosting
Wed 18 Feb 09 at 20:00 Tony's Joseph
Richard
Steve
Tony
I wasn't there, but Euphrat and Tigris was the first game played, won by Richard.
This was followed by 10 Days in Asia (which has railways), which Tony won. I do enjoy the 10 Days series, and hope to play this soon.
Wed 11 Feb 09 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
Tonight we started with a couple of games of Sorry! Sliders, which Joseph bought recently in the States. I hope to get a copy soon.
We finished with two games of Carcassonne
Wed 04 Feb 09 at 20:00 Mike's Joseph
Mike
My house was in chaos tonight, with all my furniture in a big pile in the centre of the lounge, and a strong smell of paint. Tony offered to host, but only Joseph was (almost) available - stuck on a train, so Tony got an early night.
When Joseph finally got back, he popped in to survey the chaos, and by then a table was out, so we played a quick round of Dominion, where I played a Village/Mine strategy.
Sun 01 Feb 09 at 10:30 Mike's Joseph
Mike
Steve
Tony
Another games day, by popular request: We started with Agricola, which took 3.25 hours.
Whilst Joseph went to Waitrose to buy some lunch, we played R-Eco, which I bought a few months ago but had never played. Once we found a magnifying glass to look at the miniscule rules, we found a quick (30 minutes), fun game on recycling.
Next was Puerto Rico which lasted two enjoyable hours.
We finished with the inevitable game of Dominion, which lasted an hour.
Wed 28 Jan 09 at 20:00 Mike's Joseph
Mike
Tony
We started with San Juan, the card version of Puerto Rico, and I knew what I'd done wrong by the end!
We finished with another game of Dominion, with a random pack.
Wed 21 Jan 09 at 20:00 Mike's Joseph
Mike
Steve
Tony
We played San Marco tonight, last played six years ago. It is a tight, enjoyable game, best played with four, but which some players thought too chaotic. You are trying to control areas in Venice, and two players split the cards into stacks, then the others choose which pile they want. The cards allow you to place supporters or bridges, change peoples' allegiance, or persuade the Doge to visit - which triggers scoring.
Wed 14 Jan 09 at 20:00 Mike's Mike
Steve
Tony
Tonight we started with Paris Paris, which was quick and fun, even though I lost, probably because last time I was in Paris, I got the Metro everywhere, rather than the bus!
We then played a game I haven't seen before, Kreta. Steve was uncharacteristically altruistic, giving me loads of points, and the game, when I least expected them. Never mind, Steve, I'm sure you'll be back to your old self next time ;-)
Wed 07 Jan 09 at 20:00 Mike's Joseph
Mike
Steve
Tony
Today we played card games, starting with Dominion, but with drafted decks instead of one of the suggested variants, and I really enjoyed it.
Next we played Bohnanza, which I have always liked. It was a close game, with three of us on 13 gold and one on 14.
The last game of the evening was Geschenkt, and we played a couple of rounds.
Sun 04 Jan 09 at 10:00 Mike's Joseph
Mike
Richard
Steve
Tony
another games day today, but with only three games played, it was very different from the last. We started with Dominion, but with random decks instead of one of the suggested variants, and it was very different. I particularly disliked the pesky witches, who kept cursing me!
We then played a heavyweight game, Die Macher, which took a couple of hours to go through the rules, and then over four hours to play. There is a shorter variant with five rounds rather than the seven we played, which might mean it could (just) be played in an evening.
Tony and I finished with a game I had been sent gratis by Out of the Box, to compensate for a mix up of cards on another of their games. MyWord! is a word-building game I think my children will enjoy when they next come round.
Tue 30 Dec 08 at 10:00 Mike's Joseph
Mike
Steve
Tony
Steve arrived first today, so we started with Pick and Grab, a two-player game with more depth than you would expect.
Joseph then arrived and we moved on to Nottingham. The rules are not particularly well-written, but there was a good game there. I have now downloaded a player aid from boardgamegeek.com (which is now back online after a few days downtime). We thought it would be better with more players.
Next we played Ticket to Ride – Nordic Edition. I like Ticket to Ride but this wasn’t my favourite expansion. It is for 2-3 players.
Tony then arrived as Joseph had to go for a few hours, so we moved on to Dominion, a game I bought recently, but is already one of my favourites. It is deceptively simple, and putting down a complex run of action cards can be very satisfying. It reminds me of the fun of deck-building in Magic: The Gathering, which I haven’t played for years.
I then played a game new to me, Ice Flow. I enjoyed the game, which looked simple and fun, but it took a little longer than I expected.
Genesis was the next game, and Steve and Tony were determined to end my winning streak. My dinosaurs were doomed, and mammals were in the ascendant by the time of scoring.
Unfortunately, my headache, which had been nagging all day, was also in the ascendant, so I repaired to a hot bath for an hour, while Steve and Tony battled in Carcassonne: The Castle.
By the time I got out, Joseph had returned for the final game of the day, Comuni. A solid gamers game, we all enjoyed this, and it was a fitting game to end a great 14 hour session.
Roll on the next games day, on Sunday!
Sun 28 Dec 08 at 18:00 Mike's Joseph
Mike
Steve
An early start meant we had time for three games. First we played Little Italy, which unusually for us, played faster than it said on the box - finishing in an astonishing 15 minutes! I'd like to play it again soon, to see if our tactics change significantly. Not a brain-burner, but fun!
Next up was Comuni, which Joseph picked up in Essen. I didn't think I would like it, as it looked dry from the box, but I found it fascinating, with clever interlocking elements that worked well together. A worthy and close game that clocked in at three hours.
Steve had to go at this point, which left Joseph and I to play a game of Pick and Pack, an unusual two-player game. More difficult than it appears, this will repay further plays.
Overall, a good evening, with three players, three games, and three winners.
Wed 17 Dec 08 at 20:00 Tony's Dick
Joseph
Mike
Tony
I missed the first game, Mykerinos due to another headache, but was there for the second.
I haven't played Coloretto for nearly two years. It is a small card game, where you have to decide when to take the cards. There are varied colours of chameleons, plus a multi-hued variety, and colourless +2 cards. You have to collect sets, but only your top three count forwards you - the rest are negative. This leads to difficult choices - do I take the helpful green, and accept the hateful pink and blue? A nice game, and one I will happily play again.
Wed 10 Dec 08 at 20:00 Mike's    
Wed 03 Dec 08 at 20:00 Mike's Joseph
Mike
Richard
Tony
We managed three games tonight. First was Kragmortha, and Joseph stood in for Steve tonight, spluttering about the 'fun' element. Yes, it was silly, but didn't outstay its welcome, and I think it will get a few plays over Christmas.
Next was 10 Days in Europe, and I enjoyed this, and hope to get it in due course.
We finished with another great game of Dominion.
Wed 26 Nov 08 at 20:00 Mike's Joseph
Mike
Steve
Tony
Tonight we played Dominion, and I was impressed by it. It has elements of a CCG.
Wed 19 Nov 08 at 20:00 Mike's Mike
Tony
A small group tonight(!), but we played a couple of new games. First we played The Market of Alturien, a remake of City, and I enjoyed it. It played well, but would be better with more players.
Next, we played a basic game of Prophesy, which was finished in ninety minutes. I liked it and am reading the full rules for the advanced game, which I hope to play soon.
Wed 12 Nov 08 at 20:00 Mike's Joseph
Mike
Richard
Tony
A train/economy game tonight with Chicago Express, and the nearest I've come to an 18xx game. I need to play this again soon, but quite enjoyed it.
Wed 05 Nov 08 at 00:00 Mike's   No games tonight as most people were letting off fireworks. Me? I was grouting the bathroom.
Wed 29 Oct 08 at 20:00 Mike's Dick
Mike
Richard
Steve
Tony
Post-Essen, I hoped we'd be playing the new crop of games. We ended up playing the Korea expansion for Power Grid. There were separate stores for raw materials for North and South Korea, but this did not have as much effect as we anticipated. It's still a great game though!
Sun 26 Oct 08 at 12:00 Richard's Joseph
Mike
Richard
Steve
Tony
Today was a first chance to see and play some of the new crop of Games from Essen. We started with Le Havre, from the designer of Agricola. It was a brain-burner, with too much to do in too little time – and sure enough I was struggling to get enough food. I came in last, but am looking forward to another try soon.
We then had a couple of games of Flussfieber from Friedemann Friese. This is a river race and was good fun.
From Essen, Joseph bought me a game: Snow Tails, some expansions for Power Grid, and some meeples for Agricola.
Wed 22 Oct 08 at 20:00 Mike's Mike
Tony
Just two of us tonight as Essen is in full swing, and we played Clans. It was drier and more abstract than I expected, but a good game nonetheless.
We then had a go on the Wii.
Wed 15 Oct 08 at 20:00 Mike's Joseph
Mike
Richard
Tony
Today, we started with a couple of games of Cash and Guns, which I've been wanting to play for a while - most enjoyable.
We then played some old favourites, Ave Caesar and Cartegena. Overall, an enjoyable and fun-filled evening.
Wed 08 Oct 08 at 20:00 Mike's Dick
Joseph
Mike
Richard
Steve
Freya's Folly was the first game. Apart from the temptation to shout "Hi Ho... Hi Ho... It's off to work we go...", I enjoyed the game.
We finished with Diamant, where you have to exit the mine with your haul of gems before disaster hits.
Wed 01 Oct 08 at 20:00 Richard's   I can't make it this week, as I am looking after my children. Perhaps someone will send me a report?
Wed 24 Sep 08 at 20:00 Mike's Mike
Richard
Steve
Tony
Shock Horror! It wasn't Agricola tonight, but there was still an agricultural theme for Key Harvest. It's an excellent game, if a little dry, but I wasn't in the right mood. The game fulfilled my gloomy expectations, as I swiftly established a losing position. I still highly recommend it though.
Wed 17 Sep 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
Once again, Agricola was the game of the night.
Wed 10 Sep 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
I believe it was Agricola tonight.
Wed 03 Sep 08 at 20:00 Mike's Joseph
Mike
Steve
Tony
A new game, and one I've been hoping to play, Stone Age gets a high recommendation - even though I tied for third place. I'm looking forward to playing this again soon.
Wed 27 Aug 08 at 20:00 Richard's Joseph
Richard
Steve
I have the children staying this week, so couldn't make it, but I gather the group played Tigris and Euphrates.
Wed 20 Aug 08 at 20:00 Mike's Mike
Richard
Steve
You probably won't be shocked to hear we played Agricola yet again tonight. The surprise was that I won, with 39 points - my highest score by far.
Wed 13 Aug 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
We had another enjoyable but much closer game of Hamburgum tonight.
We finished with a game of For Sale, which took less than 30 minutes.
Wed 06 Aug 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
Just for a change, we played Hamburgum tonight. We last played this in January, and I'd forgotten how good this is, though Joseph's lead was unassailable.
Wed 30 Jul 08 at 20:00 Mike's Joseph
Mike
Steve
We played Agricola yet again, and enjoyed it despite coming last again - I am improving, even tying on 33 points on a two-player game with Joseph recently.
Wed 23 Jul 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
Tribune was the first game of the evening, and the slight headache I had through the evening probably didn't help, but I was a little underwhelmed.
Richard and Steve then had to go, so we finished with a quick game of For Sale. I think this will get lots of plays, as it is simple - even for non-gamers - quick and fun.
Wed 16 Jul 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
We played Agricola again, and I did even worse, but still love it.
Wed 09 Jul 08 at 20:00 Mike's Joseph
Mike
Richard
Tony
Tonight we played Agricola, and I was very impressed with it, so much so that I hope to pick up a copy from boardgameclub at Pasteboard and Plastic VI on Saturday. This is a game which will need a lot of plays. I strongly recommend getting the English-language version.
Wed 02 Jul 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
Tonight we played El Grande. We last played it (three times) in 2005, and our comments tonight are still similar: a good game, but a little overlong. It was tight, and we all ended up fairly close.
Wed 25 Jun 08 at 20:00 Mike's Joseph
Mike
Just the two of us tonight, but that gave another chance to play Pandemic, and this time, we actually won, but it still wasn't easy.
We finished with a game of Oregon, which I enjoyed, despite being thoroughly trounced by Joseph.
Wed 18 Jun 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
I wasn't sure if I would be able to play tonight - I was in the bath with a rotten headache 40 minutes before the start, but the medication kicked in just in time, and I had a great time.
The game? Princes of Florence aka Die Fursten von Florenz. An excellent game, and one we haven't played for nearly three years. Last time, I came an ignominious last, due to bad town planning and misunderstanding of some of the scoring rules, but I did better this time.
Tue 10 Jun 08 at 20:00 Dick's Dick
Joseph
Mike
Tony
We went to Dick's new games room in Saltdean, and played two more games of Pandemic. Great fun, but we lost again. One day...
Thanks Dick!
Tue 03 Jun 08 at 20:00 Mike's Joseph
Mike
Richard
Tony
We played two games of the excellent game Pandemic. Great fun, but we lost twice
Wed 28 May 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
Tonight we played Puerto Rico, which is always great fun
Wed 21 May 08 at 20:00 Mike's   Sorry I haven't had the chance to update recent events - I'll try to catch up soon!
Wed 14 May 08 at 20:00 Mike's    
Wed 07 May 08 at 20:00 Mike's    
Wed 30 Apr 08 at 20:00 Mike's Joseph
Mike
Steve
We started with a fun game brought by Steve(!), Mordred, which had a healthy dose of chaos, along with some difficult choices.
We finished with a game of Labyrinth, and I'd forgotten how good this is. I must get it out again when my children next come round.
Wed 23 Apr 08 at 20:00 Mike's Mike
Steve
Tony
We played the starting rounds of Friedrich knowing that we wouldn't be able to finish in an evening, so decided that we would stop at 23:00. I don't know much about the historical context of Frederick the Great, but this didn't matter too much. I found the cards strange, based as they are on packs of playing cards. Against my expectations, I enjoyed myself, and look forward to finding enough time for a full game.
Wed 16 Apr 08 at 20:00 Tony's Mike
Richard
Tony
We started with The Thief of Bagdad, which I haven't played before. There were some interesting mechanisms, but it is difficult to hold back the leader.
We finished with a perrenial favourite, Carcassonne. It is the first time for years that I have played without any expansions, but as usual, the farmers were the key to a winning score.
Wed 09 Apr 08 at 20:00 Mike's Dick
Joseph
Mike
Steve
Tonight was Saba, which was not enjoyed by all. If you were unlucky in one round, there seemed no way to recover.
Wed 02 Apr 08 at 20:00 Mike's Joseph
Mike
Richard
Steve
Tony
Surfs up Dude! was the name of the game tonight, and it was okay, if not the party animal we were expecting. Joseph was stuffed by the cards, and I think they only came up for me as I was wearing a Hawaiian shirt!
Wed 26 Mar 08 at 20:00 Mike's Joseph
Mike
Steve
Tony
Thanks Tony - we played Tikal tonight, and I'd forgotten how good it is.
Wed 19 Mar 08 at 20:00 Mike's Mike
Joseph
Steve
Tony
We played another of the games I bought at the recent Pasteboard and Plastic V, Conquest of the Fallen Lands, and enjoyed it. It is not a role-playing dicefest but a territorial game. The game hexes were conquered by the players and suddenly, the end game was upon us - and scores were close. We played the Basic rules, but I hope to play with the advanced rules soon.
Wed 12 Mar 08 at 20:00 Mike's Mike
Richard
Tony
Tonight we played Freya's Folly, a game I was unable to buy on my last trip to the Essen game fair (see my report on Essen 2005), and it was well worth the wait. There was a lot of player interaction when collecting gems from the mine (especially when Richard insisting on calling the amber gems gold!), and the end came surprisingly quickly when Freya's necklace was completed. I enjoyed it and hope to play it again soon.
Wed 05 Mar 08 at 20:00 Mike's Mike
Richard
Steve
Tony
Joseph
Tonight we played Rails of Europe, an expansion for Railroad Tycoon. I was relieved to see that it (just) fitted on my dining room table, unlike the original. The game was great, even tighter than the original, although we played one rule wrong - all water, including sea and lakes, costs $3000, not just rivers.
Wed 27 Feb 08 at 20:00 Mike's Mike
Richard
Steve
Tony
Tonight we played On the Underground. I enjoyed this game even though I was playing catch-up most of the time, as I started in a weak position. Richard established an East-West route on the Central line which repaid his efforts handsomely, despite 'barrow-boy' Steve's efforts in the East End!
Wed 20 Feb 08 at 20:00 Mike's Mike
Joseph
Steve
When Spiele der Türme was suggested, I wasn't enthusiastic, as I'm not a fan of abstract games. However, I swiftly found myself hooked, and thoroughly enjoyed it.
Wed 13 Feb 08 at 20:00 Mike's Dick
Mike
Steve
Tony
Tonight we played Salamanca. The game of farming in Spain was a bit dry, and at the end I made the cardinal error of believing Steve when he suggested I postponed selling my farms for a turn. In his turn, he sold his farm, isolating mine and then poisoned my lake. Thanks!
Wed 06 Feb 08 at 20:00 Mike's Dick
Joseph
Mike
Steve
Tony
We started with Venedig, building Venice. There were a number of interlocking mechanisms, and I thought it hung together well.
It was getting late, but after Joseph and Steve left, we decided to play a filler so got out Der Ausreisser, which I haven't played for years. I'd forgotten how much fun it was to leave your fellow cyclists slogging up the hill collecting time penalties, but the luck of the cards can see a sudden loss of speed as you asthmatically wheeze along in their wake!
Wed 30 Jan 08 at 20:00 Mike's   Sorry. Games are cancelled tonight as I have a dreadful cold, and no one else was able to host at short notice. See you next week.
Wed 23 Jan 08 at 20:00 Mike's Joseph
Mike
Tony
We played the London map of Hamburgum again, and it played very differently, but enjoyably.
Wed 16 Jan 08 at 20:00 Mike's Joseph
Mike
Steve
Tony
Tonight we played the London map of Hamburgum, and it proved to be an engrossing game. I found it confusing to start with, but by the end I could see what I should have done!
Wed 09 Jan 08 at 20:00 Mike's Mike
Richard
Tony
We played the new map on Tigris and Euphrates, which also incorporates new buildings. It was a strangely pacifistic game, for the most part, but engrossing.
We finished with a game of Diamant.
Wed 02 Jan 08 at 20:00 Tony's Steve
Joseph
Tony
[report by Tony] Steve and I kicked off with a quick game of Siam whilst waiting to see if anyone else turned up. A neat little abstract game (though with nice oriental sculpted pieces), small in size and duration (though I could see how it might bog down), and very pleasant opener. Surprisingly enough I managed to beat Steve!
Joseph arrived and we played Amyitis, which Joseph and I had played 2-player between Xmas and New Year and quite enjoyed, but Joseph was particularly keen to try it with 3 or 4 players. Securing the top Banker card early in the game was definitely a game-winning strategy for Joseph on that occasion, so I tried to beat him to it, but to no avail. Joseph streaked ahead in the final rounds of the game again, with Steve admittedly chasing him hard by notching up the last few Palace improvements, but I trailed in a dismal third. Nice game - strikes me as typically Ystari, with reatively simple gameplay, but so many strategic choices!
Fri 28 Dec 07 at 10:00 Mike's Steve
Val and Beau
Chris, Michael and Melissa
The last Games Day of 2007 was today. Steve and I started with a game of Duel in the Dark, Siam and a free Cwali game from Essen 2007, Territories.
We then played The Great Balloon Race, Don Pepe and Antler Island, before Steve and I finished off with a game of Medici vs Strozzi.
Wed 19 Dec 07 at 20:00 Mike's    
Wed 12 Dec 07 at 20:00 Richard's   I can't make it tonight so Richard has volunteered to host. Enjoy!
Wed 05 Dec 07 at 20:00 Mike's    
Wed 28 Nov 07 at 20:00 Mike's    
Wed 21 Nov 07 at 20:00 Tony's   Please note the change of venue!
Wed 14 Nov 07 at 20:00 Mike's Mike
Tony
There were only two of us tonight, so we took the opportunity to play Duel in the Dark. It was not a good night for the Huns, with enough cloud cover for a sneak attack. I rate this game and look forward to another game soon.
Wed 07 Nov 07 at 20:00 Mike's Mike
Richard
Joseph
Tony
Where there's muck, there's brass, and tonight we played Brass, which I liked a lot. There were some clever mechanisms, and more things to do than time to do them in. Hard decisions...
Wed 31 Oct 07 at 20:00 Mike's Mike
Richard
Joseph
Tony
Tonight was the turn of Candamir: The First Settlers, another in the ever-expanding Settlers of Catan Series. Role-playing elements were added, but unfortunately, player interaction was too limited. With a few tweaks, I think there's a good game there...
Wed 24 Oct 07 at 20:00 Mike's Mike
Richard
Joseph
Tony
We played the first of the Essen 2007 crop tonight: Space Truckers, and thoroughly enjoyed it. The game is played in three phases with ever more complex craft and challenges: first you race to construct the spaceships, then see how the gerry-built structure withstands its journey through space whilst beset by meteor showers, pirates and other adventures.
Wed 17 Oct 07 at 20:00 Tony's Mike
Tony
There were just the two of us tonight, as most of the group is in Essen, so we played the Warcraft board game. After assimilating the rules, we started, but Tony soon built up an unassailable lead - aided by consistently higher resource rolling. One day, my orcs will return...
Wed 10 Oct 07 at 20:00 Mike's Mike
Richard
Joseph
Tony
We played another racing game tonight: Cleveland/Detroit Grand Prix, and it was a fun race.
Wed 03 Oct 07 at 20:00 Mike's Mike
Richard
Dick
Joseph
Tony
We played Formula de tonight. The consensus was that it was a bit slow - probably aiming for two laps of Spa with two cars each was too ambitious - though slipstreaming from the advanced rules would have improved the game.
Wed 26 Sep 07 at 20:00 Mike's Mike
Tony
As there were only two of us, we discussed the forthcoming Warhammer RP campaign
Wed 19 Sep 07 at 20:00 Mike's Mike Nobody else made it, so I played World of Warcraft
Wed 12 Sep 07 at 20:00 Mike's Mike
Richard
Steve
Dick
Tony
We played Tadsch Mahal, a game we haven't played for nearly seven years, and it was much better than I remembered. Dick didn't bother building palaces, but he consistently won auctions with his elephants, giving him an unassailable lead.
Wed 05 Sep 07 at 20:00 Mike's Mike
Steve
Joseph
Tony
We played Guatamala Cafe tonight and I enjoyed it. I last played it at Pasteboard and Plastic III in Saltdean.
Wed 29 Aug 07 at 20:00 Mike's Mike
Richard
Steve
Joseph
Tony
We played Tempus again, first played nearly a year ago. A wise initial placement is absolutely crucial - I was completely stuffed in the first game, and could not recover. This time was much better and three players were within a point of each other.
Wed 22 Aug 07 at 20:00 Mike's Mike
Richard
Steve
Tony
Gheos is a tile-placement and re-placement game, which I enjoyed.
We finished with a game of Metro.
Wed 15 Aug 07 at 20:00 Tony's Steve
Tony
I gather the games played were Kupferssel and Co, Pylos and Fjorde.
Wed 08 Aug 07 at 20:00 Mike's Mike
Richard
Steve
Joseph
Tony (observing)
I played Caylus once but was not impressed, so I wasn't too enthused at the prospect of trying a boardless version, Caylus Magna Carta. How wrong I was! It's pared down and vastly better. I enjoyed this game and look forward to another go soon.
Wed 01 Aug 07 at 20:00 Mike's Mike
Richard
Steve
Joseph
Tony
First up tonight was a game I've owned for at least five years, but never played. Automania, by Ian Livingstone, was slated on its release. After playing it, I have to confess that the comments were justified, with a lot of chaos. There were some nice mechanisms, but the cards were so powerful as to negate any strategy.
We finished with a game of Geschenkt, a short filler which I always enjoy. The decision as to when to take the negative cards as they acquire positive counters is finely balanced. You also want to collect consecutively-numbered cards as only the lowest counts against you.
Wed 25 Jul 07 at 20:00 Mike's Mike
Richard
Steve
Joseph
Tonight we played a game that was new to me, Vikings. At first I found it very frustrating - you can get to a point that feels hopeless, with little freedom of action, but then I inexplicably started doing better and nearly took the win. It's a game I'll need to play again before I can decide whether I like it.
The other game tonight is an old favourite, TransAmerica, played with an expansion. This comprised three 'rails' of each colour, and these can be placed instead of a neutral black line. They cannot be used by other players, and make the game much nastier. I enjoy the game both with and without the expansion.
Wed 18 Jul 07 at 20:00 Tony's Steve
Joseph
Tony
[report by Tony] Two area-control games tonight. We started off with Leo Colovini's Carolus Magnus, a slightly strange game, in that there is no real board as such, but you play with pieces moving around land tiles, and seek to establish your castles on those land tiles to gain control of them. The real key, I think, which Joseph seemed to twig quite early (he won) was to keep control of as many of the 'faction' colours as possible. Steve had some rather unlucky dice rolls and ended up with control of none of the factions for much of the game - as usual I turned in a middling performance! The game had a lot of mechanics in common with El Grande, and I liked it.
As we finished quite early, we played Alan Moon's Mammoth Hunters. It looked from the board design and pieces like it might be a game aimed at the younger end of the market (an impression helped by it being published by Ravensburger), but it actually turned out to be quite a brain-burner. Basically a card-driven question of placement and area/resource control, there are some real hard choices in deciding whether to play a 'light' card, which benefits you but costs stones (your 'money'), or a dark card, which gives you stones, but lets your opponents benefit. Enjoyable, with a nice (and different) theme, but probably not one I'd choose to play again myself - probably a bit too many factors interplaying and needing to be thought about for my taste. Joseph won, about 5 points ahead of Steve, with me about 8 points behind that.
Wed 11 Jul 07 at 20:00 Mike's Mike
Richard
Steve
Joseph
Tony
Dick
After one game last week, we managed three tonight. First up was Acquire, a classic game, but not one I warmed to.
We then played a few rounds of Diamant, and her I erred on the side of foolhardiness, mining until the inevitable disaster, whilst those around me scuttled out, clutching their haul of gems. Great fun!
We finished with Taluva, which I will buy soon.
Wed 04 Jul 07 at 20:00 Mike's Mike
Richard
Tony
Tonight we played The Starfarers of Catan, a game with fantastic bits, but I'd forgotten the quality of the gameplay. The game was tight and great fun. The only ploblem was the spaceships - over time they've got brittle, and the lugs broke off whenever we tried attaching booster rockets. I gather the makers provide rings that clip on top, but have not yet contacted them.
Wed 27 Jun 07 at 20:00 Richard's Richard
Steve
I gather they played Twilight Struggle, a game with which I'm not familiar.
Wed 20 Jun 07 at 20:00 Mike's Mike
Steve
Joseph
We had another game of Notre Dame, but tried it with three players.
Wed 13 Jun 07 at 20:00 Mike's Mike
Richard
Steve
Joseph
Tony
We played Notre Dame, an interesting game where one is choosing between actions, but you can only use two of the three actions you've collected. A good if frustrating game.
Wed 06 Jun 07 at 20:00 Mike's Mike
Richard
Steve
Gary
Tony
We played Canal Mania for the second time. Last played in October, again I ironically found it a little dry.
Wed 30 May 07 at 20:00 Mike's Mike
Richard
Joseph
Steve
Tony
We played Maestro Leonardo, last played in November 2006. I think one sign of a good game is that it doesn't matter whether you wins or lose, and this game passes the test.
Wed 23 May 07 at 20:00 ?   I can't make it this week. Any volunteers for the venue?
Wed 16 May 07 at 20:00 Mike's Mike
Richard
Joseph
Steve
Tony
We played Perikles again, and this time we finished the game. There's a lot going on, but it all seems to hang together, unlike games like Gigantum, a confused hotpotch of nearly-interlocking mechanisms. I likedit, but would have enjoyed it more were my knowledge of history more extensive.
Wed 09 May 07 at 20:00 Mike's Mike
Richard
Joseph
Steve
Tonight we played a round of Perikles, a Martin Wallace game which I haven't played before. It was a little confusing, but we enjoyed it enough that we resolved to try it again soon.
Wed 02 May 07 at 20:00 Mike's Mike
Steve
There were only two of us tonight, so we played the expansion to The Settlers of Catan Card Game, Science & Progress:, which we enjoyed, but found too long at nearly four hours. The game was close with the advantage shifting across the table several times, but Steve was attacked by the Brigands at a crucial time, robbing him of desperately-needed resources.
Wed 25 Apr 07 at 20:00 Mike's Mike
David
Steve
Fredrik
We started with an excellent game of Attika - in fact two games, as we managed to play each in thirty minutes, half the time quoted on the box - unprecedented for our group!
We finished with a game of Tonga Bonga, which was also very enjoyable.
Sat 21 Apr 07 at 10:30 Richard's Mike
Steve
Colin
Richard
Joseph
Michala
Fredrik
A full day of games today. I could only make the afternoon, so played Tempus and Taluva. I enjoyed Tempus a lot more than my first game a few months ago, and Taluva will be on my birthday wish list.
Other games played included Tutanchamon, San Juan, Age of Steam and Colosseum. See Colin's blog for much more detail and some pictures.
Wed 18 Apr 07 at 20:00 Mike's Mike
Richard
Joseph
Steve
Mark
Tonight we played Dschunke. We last played this in 2002, and then we managed two other games in the evening, so I think we now play even slower than in the past.
Wed 11 Apr 07 at 20:00 Mike's Mike
Tony
Joseph
Steve
Richard
Mark
We started with Citadels, a favourite of mine - shortening it a little by playing up to seven buildings instead of eight.
Then another old faithful as we played Ave Caesar, an exciting chariot race. My steed ran out of puff in the final straight, collapsing in sight of the finish, but the snivelling charioteer responsible for nobbling my mount then had to answer to Caesar for disrespecting him.
Wed 04 Apr 07 at 20:00 Mike's Mike
Tony
Joseph
Steve
Tonight we played Die Saulen Der Erde, or The Pillars of the Earth.
Wed 28 Mar 07 at 20:00 Mike's Mike
Tony
Joseph
Steve
We played another Settlers-inspired game tonight, Elasund. This has a very different feel from most Settler of Catan games. It is tight and nasty, but rather too long at nearly four hours - but our group is very slow. Luck does play a part in this game - if the dice don't co-operate, you can be stuffed through no fault of your own.
Wed 21 Mar 07 at 20:00 Mike's Mike
Richard
Steve
We played one of my favourite games tonight, Power Grid, using the French map. This map puts increased reliance on nuclear power, with less wind power. The game was tight, with my decision to start in Paris leading to conflict with several other players competing for routes. As always, an enjoyable game.
Wed 14 Mar 07 at 20:00 Mike's Mike
Tony
Joseph
Tonight we played Yspahan. It has a desert theme and you open shops and transport goods by camel. The decision to buy camels, open shops or move the dobber representing the Shah’s supervisor is finely balanced. I enjoyed the game and look forward to playing it again.
Wed 07 Mar 07 at 20:00 Mike's    
Wed 28 Feb 07 at 20:00 ?   I couldn't make it this week.
Wed 21 Feb 07 at 20:00 Mike's Steve
Tony
Mike
Mark
An exotic theme this week, starting with Fiji, an unusual bidding game with only the tenuous link of shrunken heads as victory points to prevent it from being labelled as an abstract.
Aloha had a stronger theme, but failed to impress. You lay deckchairs on beaches as you explore, and your turn lasts until you lose your nerve or turn over a landscape hexagon that can't connect to your last tile. If your greed outstrips your luck, all the loungers in the current turn are lost.
Wed 14 Feb 07 at 20:00     Tonight was cancelled as it was Valentine's Day...
Wed 07 Feb 07 at 20:00 Mike's    
Wed 31 Jan 07 at 20:00 Mike's Mike
Richard
Tony
Joseph
Steve
We started with four rounds of Geshenkt, and although I started badly, finishing the first round in last place, I had better luck thereafter, even ending one round with a positive score. Tony started well, but one round with a three-figure negative score scuppered his hopes.
After Joseph arrived we moved on to Puerto Rico, a great game. Joseph's no-corn strategy didn't prove game-winning, but one of the joys of this game is that it is enjoyable no matter how well - or badly - you do. I tried to ship goods, and Steve wanted to control the auction house, but Richard's early tobacco monopoly and factory combination allowed him to buy several large buildings and cruise to a comfortable, and well-deserved victory.
Wed 24 Jan 07 at 20:00 Tony's Mike
Richard
Tony
Joseph
Steve
First we played Ra, a game I've never warmed to, and my opinion didn't change tonight. It didn't help that I had forgotten to take my diabetes medication, but I found the game dry and unrewarding. After a long first round, with very few 'Ra's coming out, I had a disastrous second round, buying nothing and losing seven VPs. By the third round - or epoch - I was too dispirited to care what happened.
Next we played Carcassonne, a game I normally enjoy, but the tiles just didn't come out for me tonight, and I never moved out of last place. Only one of my meeples scored before the end of the game.
Thanks to Richard and Joseph for the lifts to and from Tony's.
Wed 17 Jan 07 at 20:00 Tony's Mike
Tony
Joseph
Steve
We played Space Dealer and Geshenkt tonight. More details to follow but I have a headache at the moment...
Wed 10 Jan 07 at 20:00 Mike's Mike
Dick
Tony
Joseph
First up was Coloretto, a small card game, where you have to decide when to take the cards. There are varied colours of chameleons, plus a multi-hued variety, and colourless +2 cards. You have to collect sets, but only your top three count forwards you -the rest are negative. This leads to difficult choices - do I take the helpful green, and accept the hateful pink and blue? A nice game, and one I will happily play again.
Next we played Alaska, which seemed strangely appropriate given the howling gale blowing outside. This is the first time this has been played for over eight years. During the freeze, ice floes in three sizes are placed, to help oneself or to hinder opponents. When the board is full, the thaw begins and a mad scramble for containers on the island ensues. Event cards can be useful, but my opponents kept getting frostbite, whilst my gloves remained proof against all weathers.
We finished off with a round of Trans-America, a perennial favourite. The margin of victory was the widest I've yet seen in this game, with two players shooting through the barriers and off into the distance in round three. Unfortunately in this game, the slowest train wins - much like the train service we suffer in real life.
Steve's cold must have been bad, as it takes a lot for him to miss a game! See you next week?
Wed 03 Jan 07 at 20:00 Mike's Mike
Steve
Joseph
Mark
Tony
On our 250th documented event, (though we played for nearly three years before my website was created) we started with Greenland, which is an interesting game, incorporating elements of Settlers of Catan.
We finished with a close game of Carcassonne: the Discovery, which feels quite different from the original.
Wed 20 Dec 06 at 20:00 Mike's Mike
Steve
Joseph
Mark
Tony
Tonight's gaming was marred by Joseph's unfortunate accident with my yucca plant. On returning from the garden during a cigar break, he caught his eye on one of its leaves, and spent the rest of the evening in casualty. They say smoking is bad for your health... Fortunately, he has made a full recovery.
The rest of us played Puerto Rico, a perennial favourite, and finished the evening with an exciting chariot race, Ave Caesar.
Wed 13 Dec 06 at 20:00 Mike's Mike
Steve
Joseph
Dick
Tony
Tonight, we played Zug und Zug, but added the 1910 expansion, which altered the game significantly. I enjoyed it.
Wed 06 Dec 06 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tony
We played Emira, a new game to me, but one I'd enjoy playing again. Wooing princesses through skilful timing and placements, the game took longer than we expected.
Wed 29 Nov 06 at 20:00 Tony's   I can't make it tonight
Wed 22 Nov 06 at 20:00 Mike's Mike
Dick
Joseph
Steve
We played Maestro Leonardo, one of the new crop of games from Essen 2006, and I was very impressed by it. A gamer's game, we competed for resources using mechanisms culled from many other great games. I think this will make my top ten, and look forward to playing it again soon.
We finished off with a game of Feurio!
Wed 15 Nov 06 at 20:00 Mike's Mike
Richard
Steve
Tony
We started with an enjoyable game of one of our favourites, Tigris and Euphrates, then faced a raging forest fire with Feurio!
Wed 08 Nov 06 at 20:00 Mike's Mike
Joseph
Richard
Steve
Tony
Dick
The first game tonight was Union Pacific, which I think is a superb game, suitable for gamers and non-gamers alike.
After this, we raced chariots in a fun game of Ave Caesar to round off a great evening
Wed 01 Nov 06 at 20:00 Tony's   I couldn't go, but I believe Age of Steam with the Expansion - 1830's Pennsylvania / Northern California was played
Wed 25 Oct 06 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tony
Luke (observing)
Tonight we played our first post Essen game, and it was Hameln, from Fragor games. The pieces were lovely, but views of the game were mixed, with Joseph in particular hating it. There was a lot to think about, but I'd like to play it again before I decide.
We also sorted one of Joseph's purchases, Busen Memo, or Booby Match - a memory, or should I say 'mammary' game.
I'd also like to pass on our congratulations to Luke (and especially his wife) on the birth of their son.
Wed 18 Oct 06 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tony
Tonight we played a game I expected to enjoy, Canal Mania, but I was a little disappointed. It wasn't bad, just a bit dryer and longer than I would have liked
Wed 11 Oct 06 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tony
Tonight we started with Pizarro & Co., which is a little dry, but better than I remembered it.
This was the first time I've played Carcassonne - The Tower, though I have played most of the expansions. I found this added to the nastiness and chaotic quotient, but didn't add to my enjoyment.
Wed 04 Oct 06 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tony
Tonight we played Richard Breese's Keythedral, for only the second time and I enjoyed it
Wed 27 Sep 06 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tony
Masonic rituals tonight, with Masons (aka Mauer Bauer) seeing its first outing in the group. I enjoyed this territorial game, where you enclose areas with walls with the aid of cards, and the hindrance of other players.
Wed 20 Sep 06 at 20:00 Mike's Mike
Richard
Steve
Michala
Fredrik
Tonight we played Wildlife. It's over four years since we last played it, but my strategy was similar - to win auctions at whatever cost. It didn't work as well this time, but I still enjoyed the game, even as I slipped down the scoring track. Richard's crocodiles were cunning, but Fredrik's birds were brave, and Steve's snakes slithered off to fight another day.
Wed 13 Sep 06 at 20:00 Mike's Mike
Dick
Steve
Tony
Richard
We played Tempus
Wed 06 Sep 06 at 20:00 Mike's Dick
Joseph
Luke
Mike
Richard
Steve
Tony
As there were seven of us tonight, we broke into two groups. One group played Frieschfleisch by Friesmann Frieses, whilst Joseph, Steve and Dick played Morisi by Corne van Moorsel and Formula one by Reiner Knizia.
You are trying to survive in Frieschfleisch, but when you get hungry enough, even the other players look tasty. Richard roared into an early lead - always a dangerous tactic, and in the last round he was attacked from all sides.
Morisi is a favorite of mine, but it seems a few pieces have rolled under a wardrobe - hope it didn't ruin the game, which I gather was close.
The same can't be said for Formula one where it seems Joseph took an early and unassailable lead. Overall, it was another enjoyable evening.
Wed 30 Aug 06 at 20:00 Tony's Joseph
Richard
Luke
Mark
Tony
They were still here...
[Report from Tony] Richard brought over Amun Re, an Ancient-Egyptian-themed offering from the good Dr Knizia, which won the DSP in 2003. The theme seemed to fit the game really well, the idea being to bid for provinces, which you can then spend your money recruiting farmers to, building pyramids on, or drawing power cards from. A few provinces also hold temples, which score victory points. At the end of each round, offerings are made (or not!) to Amun Re, and the bigger the total offerings, the better the temples score, and the higher the more the Nile floods (increasing farm production).
The game is also split into 2 phases: Old Kingdom and New Kingdom, and between the two all provinces lose their ownership and all farmers are wiped from the board, with Pyramids remaining. This led to Joseph adopting a strategy of concentrating all his effort on farm production in the Old Kingdom, to give him loads of money with which to buy up the provinces with the most already-built pyramids in the New Kingdom. However, it availed him naught, as Luke swept to victory at the end of the game, with a devastating combination of control of three of the four temples on the board, plus a massive offering to Amun Re which maxed out the VP return for temples: 16 VPs for him straight off the bat. I made my usual mistake of peaking too early, setting a good lead in the Old Kingdom, but finishing well behind Luke at the end. A good game, although one or two felt there was a bit too much going on for it to get really high marks from them.
Wed 23 Aug 06 at 20:00 Richard's Richard
Steve
Mark
Tony
I couldn't make tonight, as my children are staying...
[Report by Richard] Steve was keen to play Taj Mahal, and as no one else objected, that is what we did - even taking the opportunity to break into my still shrink-wrapped copy!
I seemed to spend most of the game with the Princess (oh, how I wish women were so easy to attract and keep in real life) whilst Mark went for an elephant strategy, Tony for getting any points he could (eventually wooing the Princess from me - though as she was now old and haggard he was welcome to her) and Steve seemed to spend the whole game collecting cards without gaining any obvious benefit.
In the end the early Princess strategy won out over the fast-closing Mark and Tony.
Wed 16 Aug 06 at 20:00 Mike's Mike
Michala
Fredrik
Steve
Tony
Tonight we played Seafarers of Catan, which is an expansion of Settlers of Catan, and as there were five of us, we also had to use the expansion set for both games. We only played to ten victory points instead of twelve, but the game still lasted three hours. At one point I was leading, then Michala, but eventually Fredrik managed to take the victory. I'm very pleased I finally had the chance to play Seefarers.
Wed 09 Aug 06 at 20:00 Mike's Mike
Joseph
Richard
Whilst Joseph and Richard played a couple of scenarios from Commands and Colours, I collected my children from the airport, tanned from a couple of weeks in France.
Wed 02 Aug 06 at 20:00 ?   Sorry. no event this week...
Sun 30 Jul 06 at 10:00 Mike's Mike
Michala
Fredrik
Joseph
Tony
Richard
Steve
Dave
The second day of the games weekend, and we played Age of Steam. The map we played was difficult, with limited resources, but the game, though long, was enjoyable, and Richard triumphed.
Joseph and Richard then played a couple of different scenarios from Command and Colours: Ancients - Battle of Cannae and Akragas 216BC, in my back garden under my gazebo. These games gave Richard a rare couple of defeats.
Michala and Fredrik then arrived, and the rest of us played Wallenstein. This was another long game, and although Steve was very strong after the first scoring round, Michala quietly came though to claim victory.
After Joseph, Steve, and Richard left, Dave popped in. We decided to finish off with a light game, and settled on Munchkin. This light-hearted parody of RPGs was just what we needed to finish off the weekend, and after Fredrik narrowly failed to win, when a monster suddenly - with the aid of several other players - increased in power from wimpy to a level fifty-six, dropping him from level nine to a neophyte level one, I sneaked my only victory of the weekend. My moment of glory was short-lived however, when faced with the mountain of plates and mugs - and me without my +2 gloves of magical cleaning.
Overall, a great weekend, and I look forward to the next one.
Sat 29 Jul 06 at 10:00 Mike's Mike
Luke
Michala
Fredrik
Joseph
Richard
Steve
Tony >5pm
There's was a lot of interest in this event, so we made it a whole weekend. We started with an enjoyable game of Tigris and Euphrates, then split into two groups, four people playing Power Grid and the other three playing End of the Triumvirate.
Luke had to go at five o'clock, Joseph rushed off to get some food and Tony then arrived for the evening session, so with Richard reading rules, the rest of us continued with Downtown, which I've owned for several years but never before played. Outwardly simple, but with strategies which slowly emerged, I would like to play this again.
After dinner we played Shadows over Camelot, a co-operative game which I thoroughly enjoyed.
After a final post-mortem, I cleared up, ready for tomorrow's gaming.
Wed 26 Jul 06 at 00:00 Richard's Michala
Frederick
Steve
Richard
Joseph
Tony
[Report by Richard] With Mike unable to host - once again we were at my house - this time with six attendees.
Six seems to be a strange number when it comes to game playing - not enough to really enough split into two groups - but too many for Puerto Rico... after some discussion however, we settled on the 2003 Spiel des Jahres winner - Alhambra - a good little tile-based game that involves expanding your Alhambra and trying to be the person with the most of given types of tiles (Garten, Turm etc) to maximise your points.
We followed Alhambra with a game of Diamant - where Joseph proved equal to Steve's desire to be the last person in the tunnel - they both consistently fell victim to disasters.
We finished with a quick game of Tongiaki - a game in which you try to migrate your Polynesian people across seas to new and unexplored islands – and we all took particular pleasure in sending our opponents to a watery grave at every opportunity.
Wed 19 Jul 06 at 20:00 Richard's Steve
Richard
Joseph
[Report by Richard] With Joseph arriving late, Steve and I had time for a quick game of Lost Cities - Steve's 'lucky' ability to always seem to draw the vast majority of the high value cards (7s,8s,9s & 10s) held him in good stead as he won by a wide margin.
Joseph arrived with his new copy of Thurn and Taxis - both Steve and I had played before and were keen to give it another go as well - maybe we shouldn't have been so keen to play again as Joseph beat us both.
Wed 12 Jul 06 at 20:00 Mike's Steve
Dick
Tony
Richard
Tonight, at last, we played Shear Panic, a game I bought at Essen in 2005, but hadn't played. The wait was worth it. The resin sheep are superb, and the gameplay interesting. The game is played in four phases, with different objectives in each field. In the first, for example, ewe try to keep your sheep together, whilst in the second, ewe try to get near to Roger the ram. I enjoyed it.
Wed 05 Jul 06 at 20:00 Mike's Mike
Tony
Dick
Steve
Richard
Joseph
We started with a five-player game of Mesopotamia: Birth of Civilisation, a free game by Garry Stevens. You can download Mesopotamia here. It's a lite version of History of the World, and we played it in about 2.5 hours.
We then played Reibach and Co., a precursor of Airlines and Union Pacific. It was also enjoyable, and I hope to play it again soon.
Wed 28 Jun 06 at 20:00 Mike's Mike
Richard
Steve
A smaller group than last week, but we still had a couple of enjoyable games. First, we played Money! by Reiner Knizia, which we hadn't played for nearly four years. in this game, you bid for different currencies, but have to use your existing money to bid. Bid too high, and run out, or too low and miss out on cards you need. It's almost too quick, only about 20 minutes, but I enjoyed it.
We finished with perennial favourite, Puerto Rico, playing with the expansion, which adds extra buildings to replace some from the main game. There was a lot of production and trading, and for once not all my goods ended up in the drink!
Wed 21 Jun 06 at 20:00 Mike's Mike
Tony
Mark
Steve
Michala
David
Dick
Richard
Joseph (observing)
A bumper number of people tonight, with more new members, and we played five games. First we played Yahtzee, then three rounds of Saboteur, with dwarves trying to tunnel to the gold - but not everyone is wishing for success - there is an enemy within trying to undermine them. With eight players, it is difficult to retain control, but teamwork is vital.
Next we had an enjoyable game of Bluff - once I found enough dice. We needed forty!
Finishing off our alphabet theme, we then played Zendo, a puzzle game that some love and some - don't.
Lastly, we opted for a fun game of Ave Caesar, a chariot race where it is essential to block your opponents, and if possible, encourage them to take a wider path round the track, in the hope they'll run out of energy and cards before the end of the race.
A great evening.
Wed 14 Jun 06 at 20:00 Mike's Mike
Tony
Dick
Steve
Joseph
We started with X-net, which I've owned for a while, but never played. The rules seemed impenetrable and the game sounded dry and boring, but once we started, it soon became clear, and I found it engrossing. I look forward to trying this again soon.
We finished off with a favourite of mine Stimmt So! and it was fun even though I came in last.
Wed 07 Jun 06 at 20:00 Mike's Mike
Tony
Dick
Steve
Joseph
Tonight we started with an old favourite of mine, Ohne Furcht und Adel, but with a couple of changes to speed up the game: we only played to six buildings instead of eight, and the Baumeister (architect) could only build two buildings in a turn instead of three. Dick proved the point that if you're hit too often at the beginning, you can't recover, but he was closing the gap by the end. A cracking game.
Another popular game was to end the evening, Reiner Knizia's Kingdoms. Deceptively simple, you put your castles in a grid and try to improve yours with positive tiles and hurt others with negative ones. Of course, even the best-laid plans can go awry...
Wed 31 May 06 at 20:00 Tony's Steve
Dick
Tony
David
[report from Tony] Whilst waiting for David [another new member], we opened with a game of Hol's der Geier (aka Raj). About the most basic concept you can get, it's essentially a game where you use the value of the cards you hold to bid secretly against the other players for each of a series of other numbered cards, the aim being to end up with the greatest combined value of those cards. A good bit of fun for 15 minutes or so.
Then to a much more meaty game when David arrived, with Evo. Players compete to ensure their species of dinosaurs has the best track record of survival until the end of the game, as they evolve, procreate and compete across a limited landmass. Several phases of play in each turn, together with a number of variables on the board, and some special event cards, make this a game with plenty to think about as you play. All told, a good game that I think everybody enjoyed.
That left us to finish with a quick game of Carcassonne (just the base game) - and if you're not familiar with this one, what on earth have you been playing the last few years? A pleasant closer for the night, resulting in a single massive field, but sadly (for me with all my farmers) not many completed cities!
Wed 24 May 06 at 20:00 Tony's Mike
Tony
Mark
Steve
Joseph
We started with a dry game for a wet night - Alexander der Grosse. You have to try to outguess your opponents - a task at which I was singularly unsuccessful. I always seemed to have one too few temples, and didn't found a single city throughout the game. Luckily, we played the shorter variant of the game, so had time for a shorter game before I headed home to write-up the evening. Geschenkt - or the gift - is a superb small game where you pay to avoid picking up cards. If you run out of money, you can end up with some high-numbered cards which count against you at the end of the round. Great fun!
Wed 17 May 06 at 20:00 Mike's Mike
Richard
Tony
Joseph (observing)
We were pleased to welcome a new player tonight, Tony. He has contributed a write-up of the evening.
"This was my first time of meeting the group. First impressions of Mike's place were along the lines of, "Is there any nook and cranny of this house that doesn't have at least a couple of games stashed away in it?" The 'alphabet approach' to playing seemed to have reached a rather problematic 'X', but Mike had managed to find a couple. Instead we ended up playing Bohnanza (one of Mike's favourites apparently), followed by Puerto Rico.
Bohnanza I'd played before, but still came last. Puerto Rico I'd never played before (despite it being the number one game of the thousands rated at BoardGameGeek). There was some joking at the start about how the last person they'd introduced to the game had won it first time out, and sure enough I did the same thing (though not without significant explanation and suggestion from both opponents and 'observer' Joseph)! I had a great time and look forward to becoming a regular member."
Wed 10 May 06 at 20:00 Richard's Richard
Steve
write-up by Richard
Steve and myself had got Tyrano-ex out ready to play - it being the nearest to a letter 'X' game in my collection - unfortunately Dick phoned saying he would be unable to attend as he was busy being a witness after a car accident. As there were now only going to be two of us we decided to give the Austrian two-player Age of Steam map a try instead. The main difference from normal Age of Steam is that there isn't any bidding for turn, instead player go first according to a 'rota', and there is no issuing of shares.
The initial goods placement meant that there was only one relatively 'good' route on the first turn - this proved critical as it allowed me generate cash and to expand my network into other profitable areas - and cash-strapped Steve couldn't. The Austrian map is one that definitely deserves another play.
Wed 03 May 06 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tonight we played Wongar, which had an aboriginal theme tacked on. I still haven't decided what I think of this game.
Wed 26 Apr 06 at 20:00 Mike's Mike
Steve
Dick
Tonight we played two different games of the same name. Vendetta is an area-control game, where you try to take over districts. I thought I was doing well when I was suddenly all but wiped out.
The other Vendetta is a race game, with a spinner in the centre of the board controlling who is shot by the hitman in the car. Do you take the chance of your godfather being shot in a solo dash, or move slower with backup?
Wed 19 Apr 06 at 20:00 Mike's Mike
Steve
Dick
Richard
Joseph
Tonight we played Union Pacific, one of my favourite games.
Steve and Joseph then had to go, so we finished with Um Reifenbreite, which can only take up to four players - or should I say riders - as it is a cycle-racing game. I'd forgotten just how good this is, and look forward to playing it again soon.
Wed 12 Apr 06 at 20:00     I had my children staying, so had to cancel. Not many people could make it anyway, but sorry for the last minute change...
Wed 05 Apr 06 at 20:00 Mike's    
Wed 29 Mar 06 at 20:00 Richard's Richard
Joseph
Steve
Alex
[Report by Richard] Tonight we started with St Petersburg, and after a quick explanation of the rules for Alex, Steve explained that on the 'geek' the general belief was that if someone could purchase the 'Mistress of Ceremonies' on the first turn they would win the game. Joseph duly got the mistress, and the additional cash and victory points it gave him resulted in an advantage that the rest of us found impossible to counteract.
With Joseph having to leave first, Steve, Alex and I finished off with a quick game of Clans - an interesting game in which the secrecy of your colour keeps things tense until the end.
Wed 22 Mar 06 at 20:00 Mike's Mike
Steve
Joseph
Richard
Alex
Dick
We started off with a couple of games of Quivive tonight. Quivive is a quick abstract elimination game where you try to avoid running out of moves. The board comprises 49 disks, some stacked two or three high. On your turn, you move to an adjacent empty disk in any direction and remove any unoccupied disk of your choice. You lose if you can't move. Last player alive wins. Sounds easy. Isn't.
We then played Rette Sich wer Kann or Every Man for Himself, where you attempt to escape a shipwreck. First you vote on which lifeboat springs a leak, then on which moves, and lastly you attempt to move to another boat.
Wed 15 Mar 06 at 20:00 Richard's Richard
Steve
Joseph
Dick
As I was unable to host this week Richard kindly offered to step in. Thanks.
As our journey through the 'games' alphabet had brought us to the letter 'P' - it had been effectively decided the previous week that there was only one game to be played today: Puerto Rico.
Looking for my copy at 10 minutes to 8, I realised that I had accidentally thrown it out in the trash on Monday morning.
Luckily Joseph had already phoned to say he was going to be late so I asked him to bring his copy.
Whilst waiting for Joseph and Dick to arrive, Steve and I played a hand of Lost Cities, which Steve won comfortably.
Once everyone arrived, we settled down to play Puerto Rico - the game proved quite interesting with Joseph and I generating money via the Factory whilst Steve and Dick attempted to guarantee money from the trading house by buying Offices. In the end the Factory strategy won out: I beat Joseph by two points with the office bureaucrats trailing in 3rd and 4th place ;-)
Wed 08 Mar 06 at 20:00 Mike's Mike
Dick
Richard
Steve
Alex
We played Oltre Mare tonight, and it looked rather dry. It was much better to play than I initially expected, and the game played reasonably quickly - in fact, I was caught out at the end, as the game finished a turn or so before I expected. It had elements of Bohnanza in it, as you can't look at your scoring cards once they've been laid, and the order is crucial when scoring. I look forward to giving it another go.
Wed 01 Mar 06 at 20:00 Mike's Mike
Dick
Richard
Steve
We played three games tonight. First was New York New York, where you try to ensure your colour card is laid last, thus forming the famous skyline. As this game was pre-9/11, the twin towers were prominent, an eternal reminder.
As a reminder of how hate can escalate, we played Nuclear War. As a pacifist - though some who play games with me might disagree - I played in a non-confrontational style, until I was the victim of an unprovoked attack by Richard. Well, I had to retaliate, didn't I? A supervirus ravaged the war-torn populations, leaving Dick to rule over a sad remmnant.
Flickwerk in contrast, is a game of building. I bought this in Essen about five years ago, but hadn't played it. You try to connect computers to the network. It's basically a puzzle where you are trying to find the solution first, and it was a surprise hit with the group.
Wed 22 Feb 06 at 20:00 Mike's Mike
Steve
Luke
Alex
Joseph
Richard
We started with a game of Siesta, a game where you score for shadows in a world of multiple suns. I suspect we'd discover new strategies after a few more games.
Next we played an old favourite, Metro, where you try to ensure your train routes are as long as possible whilst minimising those of your opponents.
Lastly, TransAmerica, where the converse is true as you try to make the most efficient routes across the US. An excellent trio of games.
Wed 15 Feb 06 at 20:00 Mike's Mike
Steve
Luke
Alex
Joseph
Tonight we had another game of Antike, by Mac Gerdts. We last played this in October, and the five-player game was quite different from the previous four-player, though the blood-letting was later than I expected. Unfortunately, much of it was directed at 'pacifist' Bliss, so next week, no more Mr Nice Guy. Steve, you have been warned!
Wed 08 Feb 06 at 20:00 Mike's Mike
Dick
Richard
Steve
Magna Grecia is a good positional game which I enjoyed, but haven't played for nearly two years. As more roads lead to towns with your markets they are worth more points, and your towns are more likely to score points from Oracles. We took over three hours to play this game - over twice as long as the designer reckons, but perhaps we'll speed up next time...
Wed 01 Feb 06 at 20:00 Mike's Mike
Dick
Steve
Unfortunately, Joseph was delayed at work, so there were just three of us tonight.
First we played Laguna, where we had to navigate our precious cargo - of marbles - rafting through treacherous currents whilst avoiding reefs.
Next we played Labyrinth, an old favourite which I haven't played for too long.
Dick and I finished off with a game of Landlord, and again, I'd forgotten just what an excellent game this is. We must play it again soon. It's a lot more vicious with more players!
Wed 25 Jan 06 at 20:00 Mike's Mike
Steve
Luke
Dick
Keytown by Richard Breese, was the game played tonight, and though the rules looked complex, and the game simple, playing it (for only the second time) was a revelation. The four rounds were all very different, and there were difficult decisions to be made. Even though the game lasted a long time - nearly four hours - it was time well-invested. I hope we play this again soon.
Wed 18 Jan 06 at 20:00 Mike's Mike
Dick
Joseph
Steve
Tonight we played Euphrates & Tigris Card Game aka Euphrat & Tigris - Wettstreit der Könige. I suspect this game would seem very strange to anyone not already familiar with the board game, which I preferred. The game was very close though, and the winner was decided at the last minute.
Wed 11 Jan 06 at 20:00 Mike's Mike
Steve
Alex
Dick
We started with a couple of rounds of Techno Witches, which proved to be more skillful than some players expected.
We then played Old Town, a game of deduction in a ghost town in the Wild West. An unusual game, but not with the clearest of rules, we nevertheless enjoyed this. We finished off with a Sid Jackson game, Frag!. A computer shoot-em-up transferred to a board game, it was simplistic, but quite fun - especially when Alex attacked me only to confront a maniac with a rocket launcher (14 dice of damage - ouch!).
Wed 04 Jan 06 at 20:00 Mike's Mike
Joseph
Steve
Alex
Dick
Luke
We started with Medici by Reiner Knitzia, a worthy but dry auction game.
Joseph and Luke then had to go, and the rest of us then played Im Schatten des Sonnenkonigs, or In the Shadow of the Sun King. It was a very different game with more players, and I enjoyed it.
Wed 28 Dec 05 at 10:00 Mike's Mike
Fiske
Jack
Steve
Mark
Joseph
We had another enjoyable games day today. First was Railroad Tycoon. I pushed together my kitchen and dining tables, and re-arranged the room to make space. We had an enjoyable game, which lasted a bit over three-and-a-half hours. There was a problem with my board, which has warped, but I gather Eagle Games is investigating this. Mark had to leave after this game.
Next, we played a dicefest, Kampf der Gladiaforen, which was not universally liked. It didn't help that the rules translation was initially confusing, but most people thought it outstayed its welcome. Fiske, Jack and Joseph then left, leaving Steve and myself to play a two-player game.
Im Schatten des Sonnenkonigs is a game I bought in Essen in 2002, but hadn't played. In the Shadow of the Sun King saw us as dukes vying for power and gold in the court of Louis IV by trying to get majorities of different types of cards. I enjoyed it, but look forward to trying it with more players.
Three or four people couldn't make it due to the weather. Perhaps next time...
Wed 21 Dec 05 at 20:00 Mike's Mike
Luke
Steve
Alex
Joseph
We played a couple of medium-weight games tonight, starting with Drachen (Dragon) Delta. You are trying to cross the delta by placing stones and bridges, whilst trying to outguess your opponents. Will they remove a bridge you are planning to cross, forcing you to swim back to your island, or will they deploy a dragon, making you freeze in fear?
Then back to another old favourite, Carcassonne, and this time we played Hunters and Gatherers, one of the best variants. Back in the stone age, there are forests instead of towns, fields full of aurochs and mammoths, and rivers rather than roads - but as always, there are difficult decisions to be made.
Wed 14 Dec 05 at 20:00 Mike's Mike
Joseph
Steve
Richard
Dick
Mark
Alex
Tonight was another well-attended night, and to get into the Xmas spirit, we played some light-hearted games. We started with a very enjoyable game of Ave Caesar and there was a lot of barging and shoving as we all tried to race our chariots home.
Next up was The Great Dalmuti, a card game where you move up and down the hierarchy - or in my case, just down.
Next was perennial favourite Midnight Party, where Hugo the ghost terrorises the guests as they promenade.
Last was Loopin Louie, a frantic motorised game where we tried to protect our targets from a gyrating biplane. Great fun! Overall the evening was a good start to the Xmas games season, and I'd like to thank Steve for being a good sport - I think it fair to say that none of these games would feature on his top ten - or top ten thousand!
Wed 07 Dec 05 at 20:00 Mike's Mike
Joseph
Luke
Richard
We started off with an old favourite, Tigris & Euphrates, which we haven't played for over a year. A consummate gamers game, it has aged well, but the graphics of the English Mayfair edition is more confusing than the original version.
Sushi Express is another Essen 2005 game making its first outing with our group. At thirty minutes, it's a filler rather than a main game, and consequently not deep, but I still enjoyed it, even though I came an abject fourth. I did have a headache all day, and perhaps that didn't help my concentration...
Wed 30 Nov 05 at 20:00 Mike's Mike
Steve
Richard
Alex
Dick
Joseph (spectating)
Another Essen game played, and tonight it was the turn of Hazienda. We played the asymmetrical map and had an enjoyable and tense time. As it was our first game, we all employed differing strategies, but Richard struck the right balance, and raced to another well-deserved win.
Wed 23 Nov 05 at 20:00 Mike's Mike
Luke
Steve
Richard
Dick
Tonight we started with another Carcassonne variant, Carcassonne the Discovery. It was more difficult to score than in the original, and you can either place or remove a meeple, but not both. I will wait for another game before making a final decision, as I came a dismal, distant, last - partly due to an unlucky selection of tiles, and partly through being repeatedly stuffed by some of the other players - you know who you are!
We finished off with Citadels, aka Ohne Furcht und Adel, one of my favourite games, but one I normally lose by a long way. I nearly won this time, but as I was about to race to a magnificent victory, I was assassinated, had my cards stolen by the magician, and a building destroyed by the warrior - and still enjoyed myself
Wed 16 Nov 05 at 20:00 Mike's Mike
Joseph
Steve
Richard
Dick
Mark
Alex
Luke
Tonight was the best attendance ever! We started with a very enjoyable game of Diamante a game of nerves. Will you wander further into the cave, risking all, or will you rush out with your ill-gotten gains, tail between your legs?We followed this up with another underground game,
Saboteur, which was very different, but also great fun. Dwarves are mining, but some are more interested in lining their pockets than in the welfare of the group as a whole, even resorting to sabotage!
After this, we were running out of eight player games, so decided to split into two groups. Joseph, Richard, Mark, and Luke played Shear Panic, and sounded like they were having a great time, whilst the rest of us played Go West, an enjoyable and close but dry game of pioneering in the US.
We then finished with Ark, and despite a lot of rules for a relatively simple card game, we had a good time, with Alex mustering enough animals for a convincing win.
Sat 12 Nov 05 at 10:00 Saltdean lots Dick organised a games day and nearly thirty people turned up. See my Saltdean games report for more details
Wed 09 Nov 05 at 20:00 Richard's    
Wed 02 Nov 05 at 20:00 Mike's Mike
Steve
Joseph
Luke
Dick
Thanks, Luke, for the following report: Tonight we played Caylus which was the 'Best in Show' game from Essen this year (according to the Fairplay stand).
The theme of the game is set in newly formed town in 13th century medieval France, where players must attempt to gain victory points from expanding the town by building new buildings (which then give all players the option of using that building's special ability) or by gaining the King's favour by helping to build the castle which is needed for the defense of the area.
From the outset, it is obvious that this is a real gamers game (in the same vein as Goa with many options available to the players that they may use to combine a successful strategy). This is not a game for people who like simple games and the rules do take some explaining.
However, I thought the game was excellent for those who like to have lots of strategic options and the constant agonizing decisions regarding the balance of money (which, in a neat twist, you need in this game as you have to pay to take a turn!). Another feature which was nice was that when a player decides to pass his turn, then the cost of taking a turn increases for the other players, and increases again when the next player passes. I hadn't come across this in a game before and thought this was a really interesting dynamic.
Overall the game was very enjoyable throughout, had little downtime and the theme added to the gameplay. The endgame score was a bit varied between players, but I am certain with a repeat play, that the scores would be much closer.
A point to note: As most of us hadn't played before, the many rules and possible game options to take meant that it is difficult to have a clear strategy from the outset and you start to get a feel for the game only about half way in. This generally means that the first game is a learning game.
That said, I thoroughly enjoyed the game, look forward to playing it again many times in the future and would recommend gamers add it to their collection.
Wed 26 Oct 05 at 20:00 Mike's Mike
Joseph
Steve
Richard
Mark
I'd like to welcome Mark to the group.
The game we played tonight was Evo, which we haven't played since last year's Xmas games day. Last time we played, I trailed in a distant fifth - at least I'm consistent!
Wed 19 Oct 05 at 20:00 Mike's Mike
Joseph
Steve
Richard
Dick
Our first gaming session since Essen, and we played Antike, by Mac Gerdts. It played quickly with little down-time, and Richard's strategy of building lots of temples gave him much financial clout, and ultimately the game.
Unfortunately, Dick had to leave early, so was unable to play - but he did manage to collect the games Joseph had bought him in Essen.
Wed 12 Oct 05 at 20:00 Mike's Mike
Dick
Joseph
Fiske
A short pre-Essen game this week, as we departed for Essen at 03:30 Thursday morning!
We did manage a couple of rounds of old favourite Lost Cities.
Joseph and Fiske came too, but didn't play.
Wed 05 Oct 05 at 20:00 Mike's Mike
Joseph
Steve
Richard
Dick
Tonight we played a game of Intrigue, a negotiation game where you bribe other players to give jobs to members of your family. However, sometimes they take the money and run...
Wed 28 Sep 05 at 20:00 Richard's Joseph
Steve
Richard
Dick
I couldn't make it this week, but I believe the games played were Hol's der Geier or Raj, Hare and Tortoise, and Hoppla Lama - where you try to get your llama close to a volcano, but not too close.
Wed 21 Sep 05 at 20:00 Mike's Mike
Richard
Steve
Joseph
Dick
Back to five players tonight, and we played Goldland, an enjoyable exploration game. Joseph had to leave before the end as he had an early start in the morning, so he missed seeing Steve's lead ebbing away due to a bit of negative play that ultimately hurt only himself. A close game though.
Wed 14 Sep 05 at 20:00 Mike's Mike
Steve
Joseph
Dick
It's been over a year since we played Fiera!, a placement game where you are placing your firefighters, and sometimes firebreaks to change the direction of the forest fire. Fun.
We finished with Fair Means or Foul, an old game but a classic. Difficult choices abound. Should you go to the auction to acquire paintings, or stage an exhibition? Of course, there may be a thief about...
Wed 07 Sep 05 at 20:00 Mike's Mike
Steve
Joseph
Dick
Luke
I was pleased to see a good attendance tonight, as the summer holiday season draws to a close. This was Luke's last event for a while as he concentrates on triathlon training. We'll see him in Essen.
We started with Emerald, a German family game that's also popular with gamers. Simple but good fun.
We finished off with a couple of rounds of Eselsrennen, a donkey-racing game with more than an element of luck.
Wed 31 Aug 05 at 21:00 Mike's Mike
Steve
Joseph
Tonight we played Lowenhertz or Domaine. If victory points were alcohol, I would have been unassailable with three Pimms to my credit, but unfortunately, Joseph sneaked home whilst I was having a quick nap - ahem, I mean, strategy conference - under the table. One minute, I was doing really well, and then, somehow, my territory was bisected, and I was in a dismal last place.
Wed 24 Aug 05 at 20:00 Mike's Mike
Joseph
No Steve tonight as there was a misprint on the site, saying the event was tomorrow. Sorry.
A night of Reiner Knizia games with two games each of Einfach Genial and Die Burg. I particularly enjoyed Einfach Genial, but the random tile mix in Die Burg led to some strange results.
Wed 17 Aug 05 at 20:00 Mike's Mike
Steve
Joseph
We played two games tonight. First up was Cafe International, quite an old game, and one I've had for a few years but never played. I enjoyed it, even though I came a distant third.
We then played an abstract game, Claim, which almost got into a stalemate position, with nobody wanting to expose their pieces to risk of capture. Eventually, Steve couldn't stop himself from pointing out that I had - unknown to me - manoevered myself into a winning position. I hadn't seen it, and the game may have continued for quite some time. I doubt we'll be playing this one again soon.
Wed 10 Aug 05 at 20:00 Mike's Mike
Steve
Joseph
Tonight we played a very silly game, called Burp. You play Neolithic man, and try to progress via inventions. However you need raw materials, and this is where this game excels. The quarry gives real stones, and with these, and plank from the forest, you build precarious platforms from which to fish for food. I did enjoy this fun game.
Wed 03 Aug 05 at 20:00 Richard's Mike
Richard
Steve
Joseph
The last time we played Abenteuer Menschheit or The Ascent of Man was in 2002 - not because it's a bad game, but just because, between us, we have so many! The game was long, but Joseph was unlucky after an initial early lead, losing half his cards just as he was about to win. He took the win nearly an hour later, but it was close - I only needed one card, and Richard was rapidly increasing his tally of victory points, too.
Wed 27 Jul 05 at 20:00 Richard's Richard
Steve
Joseph
Today we played the newest Alea mid-range game, Palazzo by Knizia. Players build houses of up to five storeys available in three building materials (sandstone, brick and marble). Points are scored at the game end for number of windows and doors, with bonuses for building size and building material conformity. Single storey buildings attract negative points. Storeys are acquired by purchasing and auctions, using three currencies. Nothing new here but pleasant enough, although the game stumbled at one point when the best option for each player seemed to be to take money until the cash deck ran out. It does however deserve another play as I suspect with hindsight and the experience of one playing we weren't making best use of the purchasing mechanism.
Joseph's initial rating: 7/10
Wed 20 Jul 05 at 20:00 Mike's Mike
Richard
Steve
Joseph
Dick
Luke
I was pleased to see everybody tonight, and we decided to play Power Grid, the second edition of Funkenschlag, a game I own and like, but which didn't have particularly high production values. This edition is vastly better-produced, with changes in the rules which made it much better and - supposedly - shorter. We weren't totally happy about the end-game mechanics, but other than this, thoroughly enjoyed the game.
Wed 13 Jul 05 at 20:00 Mike's Mike
Steve
Joseph
Dick
We started with St Petersburg tonight. I hadn't played this game before, but enjoyed it. As in most good games, there were too many things you wanted to do, and had to choose wisely. Three players is considered to be better than four as the optimum number for this game. I look forward to playing it again.
Dick and I then played Wings of War, a World War I game of aerial combat. It played well and our planes swooped across the sky - well, the table, actually - as we tried to get a bead on each other. My planes were stronger than Dick's and had more firepower, but were woefully un-manoeuvrable. I nearly flew off the edge of the table more than once, due to the lamentable turning circle, but we eventually declared a draw as we needed to get up in the morning.
Wed 06 Jul 05 at 00:00 Mike's Mike
Steve
Joseph
Richard
Luke
The last time I played Princes of Florence was in December 2001, and I can sympathise with Joseph's quote then. When asked what action he was waiting for, he said, "the end of the game" - he was a bit unlucky throughout! Despite everyone arriving early, we only had time for the one game. I admit I played quite slowly, but I had screwed myself by having forgotten some of the rules in the 3½ years since my last game. Having ensured that I couldn't place my buildings by bad initial park placement, I compounded this by misunderstanding some of the scoring mechanics. Still I was only last by a few points, behind a three-way tie for second, with Luke some way off in the distance.
Wed 29 Jun 05 at 20:00 Mike's Mike
Steve
Joseph
Richard
Dick
Richard and Dick started with a favourite of mine, Metro, as I had to run an errand, with Steve's help, whilst Joseph battled with the trains.
We then played Diamant, a fun mining game where you have to balance greed with caution, for you never know what hazards may be lurking. I want this game.
We finished off with Trans Europe. I was surprised to find I preferred Trans America, but the two games are actually very similar.
Wed 22 Jun 05 at 20:00 Mike's Mike
Steve
Joseph
Richard
Dick
We started with a game of Ticket to Ride - Europe. I hadn't played this before, but had played - and own - the original, Zug um Zug. I preferred this game, and there were some difficult decisions about when to collect sets of cards, and when to put down routes. Hesitate too long and you can get cut off. At least with this game you can put down stations to utilise others' tracks.
Joseph surprised Dick and myself with gifts of Geschenkt, meaning Given as a gift - Dick, Joseph and I all have adjoining birthdays. Thanks Joseph! It was obviously only polite to play a few rounds - in fact, five in all - which we thoroughly enjoyed.
Wed 15 Jun 05 at 20:00 Mike's Mike
Steve
Joseph
We played Lowenherz tonight, a long but satisfying game.
We finished with a favourite of mine, Cartagena.
Wed 08 Jun 05 at 20:00 Mike's Mike
Steve
Joseph
Luke
Dick
Recollections are hazy over what we played tonight. I think we started with Carcassonne (though others disagree), and finished off with a round of Cartagena.
Wed 01 Jun 05 at 20:00 Mike's Mike
Luke
Steve
Joseph

Joseph's report. Tonight there were four of us, a number I'm pleased to report is fewer than usual. Just as well because I'd brought along my latest purchase, Louis XIV by Rudiger Dorn (designer of Traders of Genoa, Emerald, Goa etc). My initial interest in the Sun King's epic reign was sparked many years ago as a schoolboy when I read in my textbook that Louis XIV was renowned throughout Europe for his Grand Balls. Clearly here was a man of some substance!

This latest Alea is the first of their mid-sized box series, and we were keen to see how this 2 - 4 player game played. We did however have to start off more or less cold with the 12 page rulebook which took a bit of working through, with initial confusion in a few places. Having now done so I'm slightly surprised that RGG issued the rules in this form: they aren't badly written, they're just too thorough and restate a number of things too often. This has the advantage of providing each section of the rules as a self-contained unit but we would have benefited from a more crisply written and shorter rules set.

Players attempt to fulfill missions by influencing nobles of Louis' court and thereby receive benefits at court and, ultimately, political victory. That's the theme which is pretty thin and in essence players place influence markers on a series of 12 double-sided mini-boards to win tokens which enable them to bring into play cards which are worth 5 VPs each as well as conferring special abilities in play (draw an extra card, place extra markers etc.). There are also 6 different types of shield to collect which are worth 1 VP each. At the end of four rounds most VPs wins. The game uses the idea of provinces and hoffs as in El Grande and a marker movement system broadly similar to Traders of Genoa and Goa.

So how did it play? Interesting and challenging but not great is my initial view after this first playing. Once we had the rules under our belts the play was smooth and without too much downtime although the focus seems at first sight to be more tactical than strategic, which is fitting for a courtly game. I came away with two main observations: (1) I felt a long way behind the leaders and the final scores of 44, 42, 41 (me) and 36 surprised me, and (2) this was a game that felt for me a bit like work rather than play.

The proximity of the scores may be evidence of a number of ways in which to win, for example I had fewer mission cards than the leaders but more shields, or a point may be a mile - repeated plays will tell. As for the work aspect, this is probably just a game that requires more thought than usual, although if I compare it to Tigris & Euphrates which demands concentration in spades Louis XIV didn't offer the buzz that this classic does. That said, it isn't possible to judge a game like this after one play and these are simply observations.

The acid test: am I pleased I bought it? At £25 the price is steep and sub-£20 would be nearer the mark in my opinion. However, the cards do have text and the game is demanding enough in its own right so English is essential - in which case you step up and pay the going rate. I am pleased to own it because I'm sure it's a good game but I think Derek Carver is spot on when he writes in Counter "I can't say it lived up to the hype even though we found it enjoyable enough (which is, I guess, all a game sets out to be)."

I can, however, see this one improving with age and my rating has much more potential upside than down. Joseph's initial rating: 7 or 8/10.

Wed 25 May 05 at 20:00 Mike's Mike
Richard
Steve
Joseph
Dick
We played El Grande again tonight, and it was a good, if somewhat long, experience
Wed 18 May 05 at 20:00 Dick's   I can't make tonight, so Dick has volunteered to host. Unfortunately, nobody else was able to make it either :-(
Wed 11 May 05 at 20:00 Mike's Mike
Richard
Steve
Joseph
Dick
We started with China, an updated version of Web of Power, designed by Michael Schacht. It's a long time since I played Web of Power, but it soon came back to me - though not quickly enough to be in with a chance of winning. The game seemed a little short though, finishing almost before it got going.
We finished off with an excellent game by Thorsten Gimmler called Geschenkt or The Gift. You pay to not pick up cards, which are worth negative points to you (between 3 and 35). The twists are that if you get a run of cards, only the lowest counts against you, and nine cards are removed, so the run you're going for might be impossible. A simple game, but great fun. Highly recommended.
Wed 04 May 05 at 20:00 Luke's Richard
Dick
Luke
Lydia
The first game we played was 'Ticket to Ride - Europe' which we all agreed we liked better than the original in that the game feels a bit tighter and gives more strategic options in the game. It looked like Dick was storming to victory with clearly the longest continuous train as well as securing a 21 point - 8 train route, but Richard's decisive gamble in going for 3 extra destination tickets, and then 3 more on the following turn and completing all of them, meant a clear win for Richard. A mixture of a bit of luck, good play, and a lot of guts!
Then we played a game of San Juan, which I really rate as a great introduction game to non-gamers. We all went for different strategies, myself (Luke) with the Chapel & Monuments, Dick as 'Silver Smith mogul' and Richard's 'Poor house', but in the end it was Richard (again!) who finished one point ahead of Dick.
I came last in both games but still thoroughly enjoyed them.
Richard left on a high, while Dick and I finished off with a quick (90 minutes!) game of Chess - where I did finally manage to sneak a victory, but it was a close and good game. Game report by Luke.
Wed 27 Apr 05 at 20:00 Mike's Mike
Richard
Steve
Joseph
Dick
Luke
We managed to play three games tonight - the first time for quite a while.
The first game was Familienbande or Family Ties, designed by Colovini, an interesting game where you are breeding five generations of people, and trying to get your secret characteristic to be dominant, whether it be Prince Charles-like ears, or Marty Feldman eyes.
Next we played I'm the Boss, a Sid Sackson game of negotiation. There were some interesting interactions, but I didn't enjoy this as much as the first game.
We finished off with a favourite of mine, Trans-America, and it played well as a six-player.
Wed 20 Apr 05 at 20:00 Richard's Mike
Richard
Steve
Joseph
Dick
Luke
We prepared for Viking Fury tonight, the newest game from the Ragnar brothers using their traditional cloth board. However, we had too many people to play, so looked for some six-player games instead.
We started with the new version of Carcassonne: the Princess and the Dragon. It's quite different in feel from the other versions; more vicious, but a little chaotic with six players. The dragon removes meeples from the board and this totally changes the game.
We then played another couple of rounds of Zendo,
Wed 13 Apr 05 at 20:00 Mike's Mike
Richard
Steve
Joseph
Dick
We started with a close game of Union Pacific which I thoroughly enjoyed, though pipped to the post by Richard, with a well-balanced portfolio. Moment of the evening was when Joseph tried to place a piece incorrectly, and Dick misheard my "can't", thinking I was being rude to Joe!
We then played Zendo, a game with 60 pyramids in four colours and three sizes. One player thinks of a rule, perhaps, "There must be exactly two red pieces", and the other players try to guess it. There are a few more complexities, but overall it's very simple. Sounds uninspiring? That's what I thought until we started playing it, but I was quickly converted. If only it cost less than £35.
Wed 06 Apr 05 at 20:00 Mike's Mike
Luke
Steve
Joseph
Dick
We played two very enjoyable games of Reiner Knizia's Ra. It initially struck me as a bit dull, but is growing on me.
Wed 30 Mar 05 at 20:30 Mike's Mike
Joseph
Steve
Annie
We started with Cartagena, which is a very simple, but addictive game in the mould of Hare & Tortoise.
We finished off with Carcassonne: Hunters and Gatherers, one of the strongest variants of Carcassonne, set in the stone age.
Wed 23 Mar 05 at 20:00 Mike's Mike
Richard
Steve
Joseph
Dick
We played El Grande again
Wed 16 Mar 05 at 20:00 Mike's Mike
Luke
Steve
Joseph
Dick
We started off with Reiner Knizia's Medici, a game I've only played once before. It was, perhaps, a little dry, and I think we played it too slowly, but it is a very clever game.
Dick and I then played a couple of rounds of Carabande, a race game reminiscent of Scalextric, but with finger power replacing electricity. Dick flicked to victory.
Wed 09 Mar 05 at 20:00 Mike's Mike
Richard
Steve
Joseph
Dick
It's hard to believe that in the 10 years that El Grande has been out, tonight was only the second time that it has hit our group's table. The BGG rates El Grande, a Kramer/Ulrich classic, fourth in its overall rankings, and my only question following this playing was why it wasn't higher. Well, with Princes of Florence, Euphrat & Tigris and Peurto Rico immediately above in the third to first slots, perhaps it's understandable. Nevertheless, El Grande is a great game, capturing everything that is excellent about German boardgames.
In addition to the balanced mechanisms, challenging decisions and (for once) good thematics, this game has a wonderful economy to it - there is just enough of everything present, with no superfluous chrome or needless detail. Each opportunity is suitably constrained and the Konig mechanic whereby nothing can be done in the king's region is inspired.
The five of us were therefore pretty much newbies although Dick was at a relative disadvantage never having played before. However, the game (which was very long at three hours or so) provided a pretty tight contest, with different strategies emerging. Players who concentrated on playing lower power cards earlier to build up men in their hofs (courts), tended to do less well than those going for control of the action cards, albeit with fewer men. Another key area was judicious control of the castle by remembering who had how many men hidden in its keep - I believe the winner took maximum points from this each scoring round.
As with any top flight game the prominent aspect was the enjoyment everyone had playing it: the negotiating, whining and so-called 'helpful suggestions' that were bandied about as players contemplated which men to move. Many game systems boast a clinical excellence but El Grande has that vital special ingredient: life, and lots of it! I can't wait until this comes out again, preferably as soon as we next have five players.
Joseph's rating: 10/10, among the very best.
Sat 05 Mar 05 at 10:00 Richard's Richard
Steve
Joseph
Mike
Today we played Roads & Boats for the first time since this game (with added plexiglass) arrived from Holland some years ago. See the Roads & Boats entry from the BGG. Joseph had played through a few turns at Essen with Splotter in 2003 and so had a grasp of the fundamentals; nevertheless it took us about an hour to work through the rules before starting at 11.30am.
We chose Rowing from the 4 player scenarios which is for inexperienced players, allowing them to concentrate on infrastructure and straightforward planning. The map placed pairs of players at opposite ends of the board separated by seas with the much needed mountains (for mining gold and ore) in the middle of the board. This was helpful for the first hour or two, giving time to learn the basics without being on top of one another, but beyond that the map was very limiting and the game (6 hours) was less interesting than it might have been.
A must for first-timers is to read the strategy hints at the back of the scenario booklet - we didn't and this proved disastrous for some. You absolutely must build a sawmill with your initial boards and some of us didn't. We were effectively out of the game and this is so important it should be printed in large red type across the face of the main rules. In fact, it should just be part of the set-up so you arrive in the R&B world with a ready-made sawmill at your disposal. However, being a tutorial game all was not lost and those who did build one kindly traded boards with the foolish ones to ensure that everybody was able to keep going.
This scenario was essentially about territorial co-operation between the two players at the same end of the board, or at the least, non-hindrance. Walls can be built to hinder other players, and at one end of the board, Steve (mainly) and Richard, diverted many resources into wall-building and demolition (with consequent hampering of movement and production) to create a soviet-style command economy where mistrust was rife and goods were scarce. Mike and Joseph at the other end quickly established a mutual border and built between them only 4 walls, concentrating instead on building up production. The game was therefore a tale of two countries, with Joseph and Mike's land of opportunity closer to building stock exchanges at the end.
Steve focused his strategy on building the wonder and cleverly taking the majority of points here. These pale into relative insignificance however compared with coin and stock certificate production. The role of the wonder is no doubt vital in providing those extra points for experienced players but on our first time out it was never going to lead to victory.
The game ended early because of time constraints with Mike clearly in the lead. This was a well-deserved win - he certainly made the fewest mistakes and constructed a more balanced network of transports, roads and factories.
So how did Roads & Boats measure up having sat quietly on the shelf for four or so years? The big disappointment was the scenario map we chose to play. The general consensus was that it was useful to learn on, but very constrained, and rather dull to play. That said, the other maps look much more interesting, and now we have learnt the rules, the next game should play well. Circular transport links with well-placed production buildings should do very nicely, and I for one am keen to build on our initial experience. Another games day within the month is required!
Joseph's Rating: undecided. This could be high but we need another play or two to decide
Wed 02 Mar 05 at 20:00 Mike's Mike
Richard
Steve
Joseph
Dick
Luke
A full house tonight, with the welcome return of Luke, and we played Vinci. I'd forgotten how good this was. The game was very close, and any of the other five players could have won. I, for some reason, languished at the back, but we all enjoyed our evening.
Thu 24 Feb 05 at 20:00 Richard's Steve
Luke
Joseph
Richard
We returned this evening to Santiago, a delightful tile laying game from Essen 04 which we all enjoy. From Terminal City Gamers webpage:
Appropriately enough for the hot summer we’ve had this year, the game is about sufficiently watering the fields. And not only watering them; the fallow ground must be cultivated too. To accomplish this, a number of tiles denoting various plantation types come into the game each round. The tiles are auctioned off such that each player gets one, and the tiles then placed onto the game board along with an ownership marker that also indicates how plentiful the tile’s yield will be. Whoever bid the lowest in each round gets to be the canal overseer and decide where a canal will be built that round. The other players may make suggestions to help the canal overseer decide, and back up their suggestions with money. The final decision is always wholly up to the overseer, though.
At the end of each round, players determine what the water supply situation looks like. Should a plantation not be sufficiently watered, its production drops dramatically; should it happen more than once, then that plantation may revert to fallow ground. At game’s end, naturally only the cultivated land counts. Each plantation is counted according to type – the bigger the better. But since the ownership markers play a role as well, the same plantation can give drastically different points for different players.
What seemed a tight game throughout yielded a clear win for Steve, followed by Luke, Joseph and Richard with not dissimilar scores. Lots to think about in the game with the bidding mechanism offering the usual difficult, but enjoyable, choices. Joseph's verdict: always a winner 8/10.
Wed 16 Feb 05 at 20:00 Mike's Mike
Steve
Richard
Dick
Tonight we welcomed a new player, Dick. We had an enjoyable game of Puerto Rico, and Dick stormed through to take the victory.
Joseph wasn't able to play, but popped along later for a chat and a coffee.
Wed 09 Feb 05 at 20:00 Mike's Steve
Joseph
Mike

First up was Epaminondas played by Mike and Steve. From BGG:

One of Bob Abbott's masterpieces, sadly poorly known. It's a pure abstract 2 player game, white verus black, the board is somewhat similar to the one in Reversi or Othello. Brain burner game, apparently coming from another game called Crossings as stated by Sid Sackson in one of his books. An article on that game can be found here: www.abstractgamesmagazine.com/epaminondas.html.

It looked pretty dry but Mike was concentrating this time so he managed to bag a win!

Next we played another oldie, Tonga Bonga by Stefan Dorra from 1998. BGG's summary:

In Tonga Bonga , each player pilots a ship around a little group of islands with the goal of visiting four of the five remote islands and returning to Tonga Bonga Bay. Winning the race does not win the game, however. In addition to the payoffs for visiting each island (lower the more players who have visited it before you), money is also made on each turn when you roll your three dice and assign them as movement points to your opponents' ships. The better "salary" offered, the more likely you are to attract the best dice rolls to your ships - but then, you'll have spent more money. And most money is what wins at the end of the game. There is more than one balancing mechanism in play, with opportunities aplenty to hit the leader. It's a lighthearted dicefest, but with interesting decisions and no obvious best strategy.

Quite amusing and decent enough to pass the time but the first player (Joseph) seemed to gain quite an advantage and was able to visit 3 of his 4 islands first to claim all of the treasure without having to hoist hawsers and royal studding sails or flog his men too hard. Cap'n Mike managed to lose money each round although he was in close contention near the end for a win until his flying jib was swept away by Steve's broadside. Joseph however returned to Tonga Bonga Bay victorious and Steve and Mike were forced to strike their colours. Joseph's rating: pleasant with interesting bidding/movement mechanism but a bit too luck-driven - 6/10.

Wed 02 Feb 05 at 20:00 Mike's Mike
Steve
Just the two of us playing tonight so we tried Zertz, one of the GIPF series of games. I don't normally enjoy abstract games, but liked this one. The pieces were of a high quality too, which always helps. We played a couple of games.
Wed 26 Jan 05 at 20:00 Mike's Mike
Joseph
Tonight we were hoping to play another Splotter Spellen game I bought in Essen in 2002, but haven't played before. VOC! - Founding the Dutch East Indies Company, which has some interesting mechanisms, but Steve couldn't make it - and he has my copy of the game.
Instead, we played Jambo, by Rűdiger Dorn, a card game with more than a little luck (well, that's my excuse for coming second). Joseph said:
Jambo is a Kosmos 2 player cardgame based on trading African wares including what looked to be a sumptuous fruit salad! According to BGG:
Players take on the role of merchants offering their wares from market stands. On a player's turn, he has five actions to choose from. Actions can be used to draw cards, play cards and activate buildup cards. In order to sell wares, the merchants must first lay the wares out, since customers will only buy where all the wares they want are being offered. And since market space is at a premium, players have to think hard about which wares to offer. By owning important buildup cards and properly using the assets of other village inhabitants, the merchants succeed in attracting especially many customers to their stalls, making bargain buys, and messing with their opponents' plans. The first player to reach a set cash level through buying and selling of wares is the winner. The game's attraction lies with the many special cards. Many different combinations are possible during the game, and each game plays out differently as a result.
Billed as a strategy game for two clever merchants it was pleasant enough but really seemed (admittedly on just this one playing) to be a fairly random game for two sometimes lucky/unlucky merchants. The gameplay is very dependent on blind card draws, and strategy and tactics limited to making what seems to be a straightforward best use of your hand. One or two of the special cards can be cripple your opponent in the early part of the game: consequently Mike found it all but impossible to recover from a quarter of the game in. I would rank this as the weakest of Rudiger Dorn's otherwise very good games to date. It isn't that it is bad in any way, rather it isn't above average in any way either. If you're looking for a good 2 player game there are enough strong choices (Carcassonne Die Burg, Lost Cities etc.) to ensure that this one won't be played too often. Joseph's rating: 6/10
Wed 19 Jan 05 at 20:00 Mike's Mike
Steve
Joseph
close up of 'Cannes' Tonight we played Cannes - Stars, Scripts and Screens, a Splotter Spellen game from Essen 2002 which has waited until now for its first outing!
Quoting from BoardGameGeek:
It's the big screen, and you're playing in the big league. Well, nearly. Maybe this year you'll make it big... Nominations are due to be published any day now, and hey, who knows, maybe you will finally get that Oscar or Palme d'Or you so deserve. Or will you? They say girlie movies like you've been making lately are going out of fashion, that the modern public has a yearning for plotless action titles. Maybe it is time to invite that rotten art critic over for drinks, and convince her of the value of your masterpieces... or tune into the old boys network and really get the show on the road.
In 'Cannes - Stars, Scripts & Screens', each player takes the role of a small-time movie producer, trying to produce as many movies as possible. The game can be played by 2 to 4 people and takes 45 to 90 minutes, depending on the number of players and their gaming experience.
The long wait is a shame, because we all rather enjoyed it.
The game is a sort of linear tile-laying puzzle, where you need the chit generated by tile A to obtain the chit from tile B, which is then used for tile C and so on. Each player has only five rods with which to build and maintain a network across the tiles, giving them access to the chits, so options are restricted. The aim is to produce movies (three possible types), which can only be done by acquiring the correct chits. A key mechanism that makes the game interesting, is the use of the "old boys'" network - cigar shaped rods that can be placed almost anywhere, and used by any player so long as their network is connected. This opens up the game no end, and allows players to build moves as they go. Recommended if you like puzzle-type spatial games, but we'll have to play more to see if it is a stayer.
The rating on BGG of 6.58 reflects concerns about control and the dryness of the mechanics [I didn't find it dry - Mike] - if you don't like this sort of thing I'd recommend Showmanager or Traumfabrik for your film/theatre fix!
Joseph's initial rating: 7.5/10
Wed 05 Jan 05 at 20:00 Mike's Mike
Steve
Joseph
Tonight we played Reef Encounter again, and it was a tense, though long, game. It is very easy to get stuck in this game, with your every move and plan being accidentally - or deliberately - frustrated by other players. It is a good game though, and will see more plays.
Wed 29 Dec 04 at 20:00 Mike's Mike
Steve
Joseph
Annie
close up of 'die Schlacht der Dinosaurier' We started tonight with a light game suitable for my eldest daughter to play from 20:00 for an hour, so chose die Schlacht der Dinosaurier. This is a fun game with battling dinosaur armies. The components are amazing, and the game was a light and fun gorefest, especially for my blood-thirsty (and victorious) daughter.
We then tried something meatier (?), Reef Encounter. This Richard Breese game looks good, but the rules are very confusing. I know we're a slow-playing group, but over four hours was way too long. It was also a little dry (surprising considering the theme!). I may modify my views after more plays. There were clever interlocking mechanisms, but perhaps too many of them. However, the theme matched the game well.
Tue 28 Dec 04 at 10:00 Mike's Mike
Steve
Joseph
Val
Bo
This all-day event was great fun. We started with another game of Niagara, and it was very enjoyable. This game is on my must-get list.
I haven't played Evo for some time, and I'd forgotten how enjoyable it is. Evolving your dinosaurs is helped by a very strong bidding system, and although the game was a little long with five players, it was fun, even if I trailed in a distant battle-scarred fifth.
bamboleoThen came a short game of Bamboleo, a fun balancing game.
We finally played a couple of rounds of what we thought would be a quick filler, but in fact turned out to be quite a long game. Typo is a deceptively hard word game, where you try to add letters at the beginning or end of a word to extend it. It took too long, but was very different from the other games - in fact all the games were very different. Overall, it was a fun day. Thanks to all who attended, and we hope to see Val and Bo again soon.
Wed 22 Dec 04 at 20:00 Mike's Mike
Steve
Joseph
We started with a game from Essen, Niagara. You are trying to collect gems in your canoe, whilst trying to prevent going over the falls. A tense and fun game that will appeal to gamers and non-gamers alike.
Steve and I then played La Strada again, and again the player who first played a road ran away with it. Coincidence? We'll need to play a few more games to find out...
Wed 15 Dec 04 at 19:30 Mike's Mike
Steve and
Joseph (observing again)
Tonight, we played two two-player games that were new to me. We started with La Strada, where we were trying to connect hamlets, villages, towns and cities. An interesting game I'd like to play again, but tonight I was the country bumpkin.
I soared, however, in the other game of the evening, Balloon Cup, a game of which I had low expectations, having read several reviews that made it sound a bit boring. I'm pleased to say that it was much more exciting to play, with some hard decisions.
Wed 08 Dec 04 at 19:30 Mike's Mike
Steve and
Joseph (observing)
Tonight, Steve and I played two games of Kontor, which I enjoyed. You are creating and trying to control harbour areas in Amsterdam. I haven't played this before so got thrashed, but am getting some idea of tactics - and pitfalls.
We finished with a game of Carcassonne Die Berg, a favourite of mine. All was going well until the final tile-play...
Wed 24 Nov 04 at 19:30 Richard's Richard
Joseph
We played three hands of Lost Cities which was diverting, light and enjoyable. Always a favourite although you probably need to play the best of 99 to even out the card draws...
Spent the rest of the time looking at games, especially Struggle of Nations which looks really good and one that Richard rates highly. We also spotted the new Ragnar tea towel game Viking Fury which has passed us by, being released in the summer. Cheque is off to the Ragnar Brothers shortly!
Wed 17 Nov 04 at 20:00 Mike's Mike
Richard
Steve
We played Tigris & Euphrates, which I haven't played for a while. I'd forgotten how good it was, and we had a tight and enjoyable game.
Wed 10 Nov 04 at 19:30 Mike's Mike
Steve
Joseph
Richard
Avast, ye pirates! Yes, tonight we were pirates competing for treasure in Karibik, another bit of booty from this year's Essen. We had to bribe the captains of the six ships with rum to persuade them to pick up treasure and drop it into our safe havens. But you had to spend your resources wisely - being strong in one ship meant being weak in others. We had a tense end-game - any of the players could have won on the last turn (but some were on longer odds). An enjoyable game, but one which lasted rather longer than expected.
Wed 03 Nov 04 at 19:30 Mike's Joseph
Steve
Mike
Richard
We met at my new house and played Carcassonne: the City. It's quite different in feel from the other versions; meatier, but a little chaotic for four players.
Sat 28 Aug 04 at 19:30 Richard's Richard
Steve
Joseph

Eiszeit (ALEA). First time out for Joseph and Richard, this game of Mammoths and ice age tribes was fun with lots of decisions, although I suspect it may well have been at its best with three players – any more would have been chaotic and allowed little if any planning.

The game system is driven by cards (with a similar feel to the Torres mechanic) whereby players choose between cards that help them, and cost resources to play, and those that help others, and provide income. The cards allow men and mammoths to be placed and moved across 9 regions on the board. At the end of each of 4 seasons points are scored for men in each region.

The game had a flat reception when published a year or two ago but it was better than expected, at least with the three players. I wouldn’t rush out to buy it but would happily play it again. Joseph’s rating: 7/10.

Clans (Winning Moves). Another playing of this good filler over lunch, where huts of five colours are moved across regions, with each player secretly ascribed a colour for the game. Quite entertaining with each player invariably spending what seemed like hours considering a part of the board, only to declare it all too difficult to fathom and playing a straightforward move elsewhere. As with any game where you must guess the identity of the other players, we each settled on who was which colour and all got it wrong! Fun and surprisingly demanding for a light game, and one that punches above its weight. Joseph’s rating: 7/10

Tikal (Ravensburger). We hadn’t played this Mayan exploration game for some years and, for me at least, it was a treat to renew my acquaintance. We played the simpler exploration version rather than the more complex (and lengthy) auction version, which feels more realistic. Competition was fierce with Richard digging treasures up wherever he went, Steve uncovering temples to reveal dizzying heights (claiming both the nine and the ten tiles), and Joseph doing a bit of everything. A very enjoyable game that plays well with both experienced gamers and social players. Highly recommended, and if the action point system puts you off, spend the downtime suggesting odd moves to your opponents! Joseph’s rating: 8/10.

All in all a very enjoyable day with tasty pizzas kindly supplied by Richard.

Wed 25 Aug 04 at 19:30 Mike's Joseph
Steve
Mike
Richard
After a last minute change of venue to Mike's, we played Maharaja: a game of palace building in India, designed by Wolfgang Kramer and Michael Kiesling. A gamer's game par excellence, we thoroughly enjoyed our tight and tense game. I look forward to giving this one another outing
Wed 28 Jul 04 at 19:30 Mike's Mike
Steve
Joseph
I forgot to write this up at the time, but I believe we played Fiera! followed by Attika, two games that just get better every time we play
Wed 21 Jul 04 at 19:30 Mike's Steve
Joseph
Mike
Tonight we played Warcraft - the board game conversion of one of my favourite computer games. I thought it was quite good, but the consensus was that it was a bit of a dicefest. There are different scenarios and I'd like to play some more with differing numbers of players, before making up my mind - three can be a difficult number
Sat 10 Jul 04 at 19:30 Richard's   Unfortunately, I couldn't be there, but still hope to receive a report...
Wed 23 Jun 04 at 20:00 Richard's Steve
Richard
Mike
Steve and Richard started with Carcassonne Die Burg, a superb two-player game.
We then played Attika. Set in ancient Greece, you try to expand your province, but space is soon tight, and building is expensive. Costs are reduced by building next to and over resources. The pace of the game is good, without much downtime, even with slower players. I enjoyed this game even more this time, having played it last November.
Sat 19 Jun 04 at 20:00 Joseph's   sorry - this evening has had to be cancelled due to non-availability of players. Joseph swears it's nothing to do with tonight's Sweden v Italy match...
Sat 12 Jun 04 at 20:30 Joseph's   no report received...
Thu 10 Jun 04 at 19:30 Richard's Mike
Richard
Steve
Joseph
Tonight I finally got to play the game I've been waiting for, Zug um Zug or Ticket to Ride. It has similarities to Trans-America, by Franz-Benno Delonge. Alan Moon, who designed Zug um Zug, has done some great train games - Union Pacific is one of my all-time favourites. Zug um Zug won't displace Union Pacific, but it's still a good game. The random elements of the route cards does seem a little too strong though.
We then looked at Jupiter and its moons through Joseph's telescope.
Fri 04 Jun 04 at 20:30 Joseph's Steve
Richard
Joseph
I didn't get to this event, but Joseph gave me a rundown of the games played. First up was Ein Fach Genial, an abstract tile-laying game by Reiner Knizia.
The rest of the evening was taken up with Dos Rios, a game of rivers, where you damn the slowest player.
Wed 02 Jun 04 at 20:30 Richard's Mike
Richard
Steve
Joseph
Well - it was supposed to start at 19:30, but I didn't realise it was on at all until I got a phone call on the train asking if I wanted a lift!
Richard and Steve played Atlas & Zeus while they waited for us, but I don't know who survived the raging torrents for longer.
We then played Feurio!, which we enjoyed, even though we got a couple of rules wrong. I think it will be significantly better when we try it with the correct rules.
We finished with Hapla Lama, a strange and silly game where we, as llamas, try to get as close to a volcano as possible without falling in. Bidding and bluffing don't disguise a huge random element. Even though we had a few laughs, I don't see this getting another play
Wed 19 May 04 at 19:30 Richard's Mike
Richard
Steve
Joseph
Ben
Luke
Tonight we played one of my all-time favourites, Union Pacific. Alan Moon has done some great train games - Freight Train is another good game. I am looking forwards to playing his new game, Zug um Zug or Ticket to Ride soon.
Fri 14 May 04 at 20:30 Joseph's   I couldn't make this event as I was listening to drumming at the Brighton Festival
Wed 05 May 04 at 19:30 Richard's Mike
Richard
Steve
Joseph
Ben
Luke
It was good to see Ben and Luke again, and emulating A A Milne, Now we are Six! Instead of doing the expected, for example looking at six-player games, we decided to expand a favourite to allow for more players. Searching the web, Joseph and Richard found revised rules allowing extra players for the excellent San Juan. The game worked and we had a good time, although the consensus was that the four-player game was a little better, with more control.
We finished with a few rounds of 6 Nimmt (Sixth Takes), a chaotic game with cards numbered between 1 and 104, played in ascending order in 4 rows. If you fill a row, you take the cards, which score against you.
Fri 30 Apr 04 at 20:30 Joseph's Richard
Steve
Joseph
Mike
My first games evening for a while, we started with San Juan again. Puerto Rico is one of my favourites, so I had high hopes for this game, and was not disappointed.
We then played Alexandros by Leo Colovini, who created Shangri-La, another game I enjoyed. My first impressions of Alexandros were not good, as it seemed a little slow and turgid, but soon it opened up and I started understanding what was going on, enabling me to surge backwards to last place ... I think I need to get to a few more games evenings!
Wed 21 Apr 04 at 19:30 Richard's Richard
Steve
Joseph
Tonight they played a couple of games of San Juan, a card game based on Puerto Rico.
Fri 26 Mar 04 at 20:30 Joseph's   no report received
Sat 20 Mar 04 at 20:00 Joseph's   no report received
Fri 05 Mar 04 at 20:00 Joseph's   no report received, sorry!
Fri 20 Feb 04 at 20:00 Joseph's Mike
Richard
Steve
Joseph
Ben
Luke
It was good to see some new gamers tonight! Welcome, Ben and Luke!
We started with a new game, Tongiaka, where the theme is island exploration. You turn over a card and take the other players on the same beach with you, but will you founder on the journey? Richard went on an extensive cruise on one turn, and used about half the tiles (there are sixteen each of island and sea tiles), but was unable to snatch victory from Luke.
We then played Sechs Tage Rennen, a bicycle race game where slipstreaming other cyclists is the only way to finish. A surprisingly civilised race left nobody wheezing by the side of the road, unable to keep up, whilst Joseph sailed smugly past the line in his yellow jersey.
We finished off with one of my favourites, Ohne Furcht und Adel, a game I love, but in which, I usually lose ignominiously. On this occasion, however, Luke seemed to be the lightning rod for attacks by the assassin and thief and I snatched a rare victory.
Overall, a great evening, and we hope to see Ben and Luke again soon.
Sat 14 Feb 04 at 20:30 Richard's Richard
Steve
Joseph
First up was Santiago which was new to Richard and the second time out for Joseph and Steve. A very fine game with elegant mechanisms that demand tough decisions throughout. Lots of fun and quality gaming, although the speed of play predictably nose-dived in the middle of the game. A very tight game with every point bid making a difference. In the end it came down to a tie between Richard and Joseph on 77 dollars. Or so we thought.... until Joseph spotted a single dollar on the floor when packing away, nearest.... Richard's chair! So a fine victory to Richard, and doubly so given his newbie status for this one. Joseph's rating: excellent game although an egg timer is required if you are prone to thinking too much! 8/10.
We finished with the Bottle Imp, the devilish trick taking cardgame from Bambus. Ever confusing but a splendid game for 3 players, this is one we enjoy more and more. A little gem! Joseph's rating: 8/10
Sat 10 Jan 04 at 20:00 Mike's Mike
Annie
Rebecca
Steve
My daughter and friend joined us for another game of Finstere Flure or 'Sinister Corridors' (last played in December). We had an great game - even those who were devoured enjoyed it!
Steve and I then played a round of Carcassonne Die Burg, and my opinion on this game just keeps going up. A classic!
Fri 02 Jan 04 at 20:30 Joseph's Joseph
John (Anno 1503)
Steve
We started with one of the few games from Essen not yet played: Klaus Teuber's Anno 1503, his boardgame conversion of the best-selling computer game. 2-4 players seek to be the first to fulfill three out of five game objectives - having either 30 gold, 3 merchants, 3 trading concessions, 4 trading posts or 4 public buildings. The game has a number of similarities to Settlers of Catan with an added exploration element and the components are visually pleasing. Having various end conditions and limited opportunity to attack the other players makes it a good game for family play although this restricted player interaction may frustrate experienced gamers. I had modest hopes for this game, and indeed bought it for John (who is 11 years old) rather than for my collection. As such, it lived up well to expectations and John enjoyed the game thoroughly. Joseph's rating: 7/10.
With John victorious and departed for bed we next tried out a 2 player card taking game entitled Richlieu. Players alternately take cards from the table, attempting to score majorities in provinces of France. A player scores for a majority whereas his oponent (or both if tied) scores nothing. There is also a penalty if a player has no cards of a given province. Richlieu is an abstract game which is quite dry but requires difficult decisions. Not a game to rush out and buy it is nevertheless one which will be happily played in the future. Joseph's rating: 6/10.
We lastly played what is becoming a firm favourite for 2 players - Carcassonne Die Burg. I enjoy this more each time I play it and it is very well crafted for 2 players. The key feature of this game was one player's success in invading a large tower which the other had carefully constructed over a sizeable number of turns, and the successful acquisition of bonus tiles throughout the game. On top of the superb game play the end game always provides a beautiful landscape which we are reluctant to take apart and place in its box! Joseph's rating: 9/10.
Tue 30 Dec 03 at 20:30 Mike's Mike
Steve
Joseph
We started with a game of Maya which I was looking forward to playing, if only for its theme. I have been to Chichen Itza and Uxmal (see Mexico in my travel pages). It was a little disappointing in that the game didn't feel like building or exploring the pyramids. There were really two games, one being bidding for building blocks, and the other, laying them to gain majorities in each level of the pyramids. The two sub-games didn't feel part of the whole. Not a bad game though, just not great.
The other game was much better. Die Fugger is an Adlung Spiele card game, where you lay commodities (wine, gold, silk, spices and emeralds) whilst trying to ensure they will be worth as much as possible during the scoring phase. You can twice lay hidden cards to score at game-end, though we though it added a random element to no great gain. We may remove this element in future games. I enjoyed Die Fugger and may buy a copy.
Sat 27 Dec 03 at 20:00 Mike's Mike
Annie
Joseph
My daughter joined us for the first game, Cronberg again, which plays differently (and I think better) with three.
Joseph and I then played a couple of rounds of Die Burg, Reiner Knizia's take on Carcassonne. Having been thrashed in the first game as we'd forgotten a rule (paths can end at the castle walls), I was then soundly thrashed again. I very much like this game though, and anticipate many games in the future ... eventually, I may even win one!
Tue 23 Dec 03 at 20:30 Mike's Mike
Joseph
Just the two of us for the first post-Xmas gaming session, so planty of gossip and some TV - the excruciatingly-bad, 'When Santas Go Wrong'. It was much worse than it sounded, hard though that must be to believe.
We played my first game of Cronberg - lots of difficult decisions, but quick to play - an advantage as we seem to be quite a 'slow' group overall..
Sat 20 Dec 03 at 20:00 Mike's Mike
Steve
Joseph
We played another new Essen game tonight, Santiago. This bidding and positional game was thoroughly enjoyed by us all. You bid for and plant crops, but you must persuade the canal overseer to dig irrigation canals, or your plants will wither and die, along with your chances of winning. There were difficult decisions throughout and the end result was very close, with Steve coming through at the end with a final score of 87 thus winning by two points. We'll be playing this one again soon.
We finished off with some more rounds of Flaschenteufel or 'The Bottle Imp'. Unlike last week, we all took turns 'winning' the bottle, but Steve maintained his traditional position in this game!
Sat 13 Dec 03 at 20:00 Mike's Mike
Steve
Joseph
We played yet more games from this year's Essen.
First we played Finstere Flure or 'Sinister Corridors', where we are trying to creep through a dungeon, whilst trying to avoid the monster. Of course, attracting its attention when another player is between us is a legitimate tactic. The game appeared at first glance to be simplistic, but the subtleties soon became apparent. This will bear repeated playings and should appeal to gamers and non-gamers alike.
Next we played Flaschenteufel or 'The Bottle Imp', a trick-taking game based around The Bottle Imp by Robert Louis Stevenson. In the story, the bottle confers great power on the owner, but if it is in your possession when you die, you go straight to Hell. As in the book, in the game you try to ensure you don't get left with the bottle, which gives you a negative score. Steve obviously had a death wish, as in every round, he ended up on the bottle.
We finished with Coyote, an elimination game of bluff. You wear a headband and slip a card into it so the other players can see it, but you can't see your own. Cards can have Red Indians with values from -10 to 15 and there are special cards. You are trying to keep under the total number of Indians, but you don't know the value you have - and your bluff may be called, giving you a coyote to stick to your headband. Players with five are out. A fun game, which can be played with or without fire-water!
Fri 28 Nov 03 at 20:30 Joseph's Joseph
Steve
John
We started with a quick game of Cronberg - lots of negative tiles in the early game with tight tactical plays and, naturally, low scoring. A less well-placed tile by Steve allowed Joseph to capitalise by drawing an 8+ tile and take a relatively large score to win the game. A rewarding game to play with a great fun/minute ratio! Joseph's rating 7/10.
Following John's enforced departure for bedtime, we set up Carcassonne Die Burg which looked very nice on the table. An slightly inadequate rules explanation by Joseph led to one or two errors in the game but nothing too serious. Die Burg has enough new features (bonus markers on the scoring track, relaxed placement rules and empty spaces at the game end) to make it a genuine evolution of the Carcassonne series. It is a pleasure to play and, as a two player game, is not subject to the amount of tile draw luck and control issues in the original Carcassonne. As such, I place it a strong 2nd in the series, just behind Hunters and Gatherers. Our game was very tight, with Steve playing for maximum points on the board and Joseph avidly collecting the bonus markers. The final scores of 76 and 72 revealed just how close the contest was, and both of us enjoyed Die Burg thoroughly. Joseph's rating: 8/10.
Last up was a Kosmos 2 Player, Balloon Cup, a card game not entirely dissimilar to their earlier game Caesar and Cleopatra in that each player lays cards each side of a set of central cards to win points. Some interesting decisions and a game that could not have been more evenly balanced: victory was ultimately determined by each player alternately drawing four cards from the deck until the desired card came up! Joseph's rating: 7/10.
Sat 22 Nov 03 at 20:00 Mike's Mike
Steve
Joseph
Richard
Another couple of Essen games, starting with Railroad Dice, which I enjoyed. I liked the theme and the dice are great. I thought it all worked very well, but I'm worried the end game may degenerate into a share-fest, with players foregoing building in favour of alternately buying up each other's shares.
The other game of the evening Industria, has had good reviews and we were looking forward to playing it. However, we were very disappointed at first - the rules said that money was tight, but...
Eventually, we realised we had a rule wrong. There are three rounds in each age, when you buy industries at auction and then attempt to pay for them to gain victory points. We should have gained income each round, but only took money at the beginning of each age. We were very relieved that it was us and not the game that was flawed! We abandoned the game at this point, but will try it again soon...
Fri 21 Nov 03 at 20:30 Joseph's Steve
Joseph
Richard
Another session to try out some more of the Essen Crop '03:
We tried Kogge first, a game in which players take the role of medieval merchants plying the trade routes of the Baltic. The game revolves around the use of trade route counters which determine the destinations available from a given city, of which there are nine in all. Victory points are awarded for establishing trading offices in these cities and acquiring bonus chits, as well as the value of commodities (ore, fur, amber and salt). The game's mechanics inter-relate extremely well, with plenty to think about and often wanting to do 'just one more thing', the sign of a good game. Clever use of a Guild Master piece ensures that the game finishes comfortably within its shelf life and each of us looks forward to playing again soon. The scores were close enough at the end to declare a gentlemanly three-way tie, given that this was our first attempt at Kogge which has a reasonably steep learning curve. Our verdict: a very good game and well worth the money if you can find it, given its limited print run. Joseph's rating: 8/10.
We finished with a quick game of Cronberg, another Essen purchase. A very nice tile placement game with points scored by playing men to the board, not unlike Carcassonne. Some luck in the tile draw but quick enough at 20 mins or so, not to feel aggrieved if the tiles don't play your way. A free computer version is available for download at www.kronberger-spiele.de. Our verdict: a very nice and fun filler, and one that is very good for children too, as it develops gaming skills and provides maths practice to boot! Joseph's rating: 7/10.
Sat 08 Nov 03 at 20:00 Mike's Mike
Richard
Steve
Joseph
The first of the Essen crop I've played, and two superb games! First was Attika. Set in ancient Greece, you try to expand your province, but space is soon tight, and building is expensive. Costs are reduced by building next to and (as I only discovered at the end) over resources. I loved this game.
We then played Bridges of Shangrila, which was great fun. Place guild-masters or apprentices on villages, then wander over the wooden bridges to the next village for a takeover ... but, oops, the bridges are only sturdy enough for one journey. Simple rules, but good strategic depth, and a surprisingly close game.
Two classic games that will bear (and I suspect, get) repeat playings.
Fri 07 Nov 03 at 20:30 Joseph's Richard
Steve
Joseph
They played Attika, but I don't know if they tried anything else...
Fri 31 Oct 03 at 20:30 Joseph's   Halloween ... and there is an eerie silence ... the clock ticks ... rustling branches tap the window, as if impatiently ... then finally, some movement ... and a quiet sigh goes through the assembled game players. Yes, Steve's had his go!
Fri 17 Oct 03 at 20:30 Joseph's   the last session before Essen, after which we'll have another new crop of games to play.
Sat 11 Oct 03 at 20:30 Joseph's Mike
Richard
Steve
Joseph
We played Tigris & Euphrates again, so I thought I had no chance as everyone else has played several times recently, so nobody was more surprised than me when I sneaked the win on a tie-break. Steve played a very cautious game, which rewarded him with a solid fourth place.
Fri 10 Oct 03 at 20:30 Joseph's Richard
Steve
Joseph
I didn't make this event, but I gather they played Tigris & Euphrates.
Sun 05 Oct 03 at 10:00 Lindfield Mike
Steve
Joseph (for a short while)
Fiske
Richard
...continuing the Games weekend

Richard and Steve had a couple of games of Lost Cities whilst they were waiting for the rest of us. From the results, I presume Richard was Dr Livingstone, whilst Steve was Ken Livingstone!

Joseph arrived with a headache and unfortunately had to bail out without playing any games. This was a particular shame as he had been the inspiration behind the weekend. Hopefully, there will be another one soon.

The rest of us played Age of Steam, a railway gamer's game par excellence. The steep learning curve led to the players who had played least or not at all coming last. Deep strategy but a little dry was the verdict. A runaway victory for Richard, with Steve following way in his wake, Fiske and Mike puffing in shortly afterwards.

The other main game of the day was Goldland. This exploration game was much lighter than Age of Steam. The more you have in your backpack, the slower you move, but if you don't have the right items, you won't complete many adventures. Fiske was obviously prepared to feed the five-thousand, as he was carrying seven fish at one time. Fiske spent his time on fun adventures, but forgot he was playing a game and lost time picnicking in the desert. Avaricious Steve rushed to the temple and started counting his gold - gifting him the win. Mike was being a bit camp, and his camps gained him some bonuses - but not enough. Richard's mixed strategy powered him to second place, but losing his canyon bonus to Mike cost him the win.

Overall, an enyoyable weekend.

Sat 04 Oct 03 at 11:00 Lindfield Mike
Steve
Joseph
Fiske
Richard

We started our Games weekend with Moderne Zeiten, which is a business game using zeppelins to move round the board. It sounds dry, but isn't. The tension mounts as another stock market crash approaches. Will your holdings be decimated, or will you stuff the other players? A great game, but I was handicapped by totally misunderstanding the scoring system, coming an abject last. Final order: Steve, Fiske, Richard, Joseph, Mike.

We then repaired to the Bent Arms, where we had an excellent pub lunch and a game of Hol's der Geier.

After lunch and a discussion on the next game, we set up Amun-Re. This is an excellent game of Egyptian Epochs, where one tries to placate the Gods. The final score after 3.5 hours was very close, with only four points separating the first four players. Final score: Mike 35, Fiske 34, Joseph 33, Steve 32 and Richard 30.

We then played a lighter game, Flusspiraten. In this race game, you try to row upriver, but can you rely on your piratical friends? Instead of rowing, they can try to push you out, or even club you unconscious! Joseph threw me out of the boat before I had even realised he had started his go, so his team were obviously villainous and not to be trusted, an impression strengthened when he threw Steve out as he was valiantly pulling on the oars! After one of my trusty men crossed the line, one of my others missed the rowlocks, pitching his unfortunate teammate into the murky water. The reputations of the respective teams was cemented when Steve commented that he would feel safer with me as oarsman than Joseph the sly. It was fun, but lasted too long at two hours. Final positions: Steve was closely followed by Richard, with Mike, Joseph and Fiske closely behind.

We finished playing shortly after ten, and discussed tomorrow's games...

Fri 26 Sep 03 at 20:30 Joseph's Richard
Steve
Joseph
I didn't make this event, but I gather they played Tigris & Euphrates, a superb game. We are planning to nominate games to be played several weeks running so we don't spend all our time learning rules.
Sat 20 Sep 03 at 20:30 Joseph's Richard
Steve
Joseph
It's at Joseph's tonight, and I'm not sure if I'll make it, as I've just started poaching a salmon at 19:20 and there is a good bottle of wine to get through.
Update: I didn't, but yet another game of the excellent Puerto Rico was played...
Sat 13 Sep 03 at 20:00 Joseph's Richard
Steve
Joseph
I didn't make it, but I gather that another game of Puerto Rico was enjoyed...
Sat 06 Sep 03 at 20:00 Mike's Mike
Steve
Joseph
Annie
Richard
We started with Reiner Knizia's Kingdoms, which I enjoyed, then played Alhambra, the reissue of Smimmt So!, one of my favourite games. I enjoyed it.
Sat 23 Aug 03 at 20:00 Mike's   No games tonight as everyone else has had to cancel. Looks like it's Solitaire again then...
Sat 16 Aug 03 at 20:00 Mike's Mike
Steve
Joseph
Annie
Lucy
My daughters stayed up for a few rounds of the first game Hol's der Geier and showed Steve that strategy is no match for pure talent! My youngest daughter loves mice, so this card game, with a theme of mice and vultures, was a natural for her!
The main game of the evening was another round of that perenial favourite, Puerto Rico. I'd forgotten just how good this game is, and I enjoyed it, even though I (just) came last.
Sat 09 Aug 03 at 11:00 Richard's Richard
Steve
Joseph
This games day started with , continued with , and concluded with .
Joseph sent me a picture of , with the comment that it was a 30 minute exposure with lack of blurring indicating no discernable movement by subject during exposure. An unjust comment, I'm sure.
Fri 08 Aug 03 at 20:30 Joseph's Mike
Steve
Joseph
We started with Mystery Rummy Case #2: Murder in the rue Morgue, which is, as you would guess, a card game based on Rummy! You meld evidence cards and there is a large luck element in the game, but it's fun for all that.
The other game this evening was the perennial favourite Metro.
Sat 02 Aug 03 at 20:00 Mike's Mike
Steve
Annie
The first game tonight was Draht Seilakt, another excellent Reiner Knizia game. You have to strike a balance between playing low and high cards, or you risk falling off the tightrope! My daughter won this game, trouncing both the adults.
Next we played Starship Catan, four hours of nail-biting space exploration. The game was very close, even though I employed my usual high-risk approach and cut a swathe through the pirates, where Steve played in a more considered and cautious manner. Right up to the last turn, either of us could have won...
Sat 26 Jul 03 at 20:00 Mike's Mike
Steve
Joseph
Annie
At last, another games session, and Steve was back from his overseas perambulations. To celebrate his return, a game involving travelling seemed appropriate, so we started with Trans-America, not played for nearly a year. My daughter stayed up for this game and played well.
Next we played the expansion for Carcassonne, Handler & Baumeister or Builders and Traders, a significant improvement to an already excellent game.
Sat 19 Jul 03 at 20:00 Mike's   Cancelled as Richard can't make it and I ineptly double-booked myself. Sorry!
Sat 05 Jul 03 at 20:00 Mike's Mike
Richard
Joseph
A trio of games tonight, with the common factor being my abject last position on all three! I enjoyed them all though, despite some being noticeably weaker than others. We started with Plenary Games Fresh Fish, the re-issue of Frisch Fisch by Friedemann Friese. We ignored some of the rules they have changed from the original (e.g. the tie-breaker when bidding, which could disadvantage the player on the left of the auctioneer). You are trying to create short journeys from the production facilities to your shops, but my early placements just gave Richard and Joseph enough time to ensure a ten mile hike for all my customers!
Next, we played Cave Troll, where your adventures try to gather treasure whilst your monsters attempt to hinder other players. Some rules were contradictory and some artifacts seemed overly powerful, and it has to be admitted that there is an element of luck involved. Mainly though, my Orcs were awkward, my Wraiths wimpy and my Knight never saw the light of day.
We finished off with a favourite of mine, Cartagena, a simple yet involving card-driven game with similarities to Hare and Tortoise. You play cards to race down the dank corridors of the notorious prison - or in my case, amble. My prisoners finally emerged onto the dock only to see the other players sail off to freedom. Nonetheless, it was an enjoyable evening.
I unfortunately haven't had time to read the rules of Time Control yet, but we hope to play this soon.
Sat 28 Jun 03 at 21:00 Mike's   no games tonight as we were late home from the hot-air balloon flight today.
Sorry!
Sat 14 Jun 03 at 20:00 Mike's   Tonight we started with the new expansion for Carcassonne, Handler & Baumeister or Builders and Traders. I thought it an improvement to an already excellent game. As they said in Deliverance, "Squeak, Piggy, Squeak!". The pig is not as important as the builder though, who can give you a double turn.
We finished off with Stimmt So, another favourite game of mine. We used the new rules from the re-issue, Alhambra -and any game with bra in it can't be bad!
Fri 16 May 03 at 20:00 Joseph's Mike
Richard
Joseph
I received a text message from Steve today, from the top of a mountain in Annot, Provence, telling us to stop playing New England until he gets back and to try Amun-Re instead. This was fortuitous, as Amun-Re is the game we were planning to try tonight! ...more to come later
Sat 03 May 03 at 20:00 Mike's Mike
Richard
Joseph
Tonight we played another excellent game of New England. This was Richard's first time and it is a game that demands at least one play to work out what is going on. Joseph kicked off with his established buy up the pilgrims strategy and Mike sought early control of the board by developing his holdings and seeking to block off one side of the board. Richard began with a balanced strategy by acquiring a pilgrim, barn and ship but two of his homesteads were quickly blocked in. The choice of tile/card mix was heavily skewed to cards, often with only three tiles selected. The end game was a tight contest between Mike and Joseph, each seeking those vital extra points. For the second game in a row they both tied (this time with 34 points) but those hard-working pilgrims rewarded Joseph again on the tie-breaker with fourteen shillings to Mike's nine! Another very close game with different strategies: this will likely become a favourite. ratings: Mike 8 Joseph 9
We then returned to an old favourite: Ave Caesar. Three players offers some strategy but this is really vicious fun: blocking and making players race wide! Mike had selected the knackers yard favourite - his chariot hobbled in after the other chariots had finished and the steeds had been fed! His team's footwork was as sharp as his Salsa steps. Joseph was lucky enough to finish up with only 6's at the end of the two races and managed to cross the line first to acclaim and glory. ratings: Mike 8 Joseph 9
Overall, two very nice games which will see future play.
Sat 26 Apr 03 at 20:00     Sorry. event cancelled due to double-booking!
Sat 19 Apr 03 at 20:00 Mike's Mike
Steve
Joseph
This was Steve's last session for about three months as he's touring Europe. To see him off, we're playing some more new games from Nuremburg tonight.
Magna Grecia is a positional game which I really enjoyed. As more roads lead to towns with your markets they are worth more points, and your towns are more likely to score points from Oracles. my score: 8
New England has some similarities to Eden. Note that field types have varying distributions, with brown having more numerous and valuable scoring opportunities. A close result, even though we had widely differing strategies. my score: 7
Paris Paris is a game that takes less than an hour, and plays even better with two than three, as the luck element increases hugely with more players. Even though you only have to choose one of three to five places, the choice is surprisingly difficult! my score: 7
Sat 12 Apr 03 at 10:00 Richard's Mike
Steve
Joseph
Fiske
Richard
This was my first time at Richard's so I started by salivating at his large games cache.
It was all the fun of the fair, with Autoscooter. Steve played the spotty oik that gets picked on, whilst Richard was the leather-clad biker. Average mark 7.7
The next five hours were spent trying a new game of ancient civilizations and aggression, Mare Nostrum. It's best to specialise, but the eventual winner was pacifist (mostly) and ended the game with no military units. Badly written rules didn't ruin a close game, which anyone could have won, but Carthage built four wonders to sneak the victory. update: we had a couple of rules clarified by the author since we played. Tax cards can be traded, which would make a big difference to the game, and the number of cards owned by players is open, so you don't have to remember who has what. These changes would probably have increased our rating of 6.6
Keythedral was next and was excellent as usual, even though I did badly! 8
We finished off with Topple, a fun balancing game with a element of strategy. 7
Fri 04 Apr 03 at 20:00 Joseph's Mike
Steve
Joseph
Richard
Tonight we played Nautilus, a game inspired by Settlers of Catan. Undersea exploration is the theme, and lack of money the perennial problem. If you fall behind, there seems no way of catching up. After the first hour, it was obvious I was trailing, so the next four hours were fairly dispiriting.
Sat 29 Mar 03 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tonight we played Keythedral by Richard Breese, not played since last December. As in the last game we played, the time flew by as we built the Cathedral. Initial placement is very important in this game. The final scores were close again, with only three points between the first three players. A top ten game.
Fri 21 Mar 03 at 20:00 Joseph's Mike
Steve
Joseph
Tonight we played Fische Fluppen Frikadellen again, but we unfortunately got a couple of rules wrong, which made a huge difference to the game. First, I mistook one of the special actions on a merchant. I thought it swapped two merchants, but it should have produced two resources. Secondly and more importantly, we mistakenly thought you chose one merchant special action, but they all apply. The result of this was a long and resource-starved game. When we played to the correct rules, the game sped up dramatically. We must play this again soon!
Sat 15 Mar 03 at 20:00 Mike's Mike
Steve
Joseph
Both games tonight had lovely wooden bits. First we travelled to ancient Egypt to the Tal der Könige or Valley of Kings, which I thought was going to be abstract, but you could almost smell the sweaty slaves suffering in the sand-blown desert! Competition was fierce, but early negative play was punished.
Next, it was all the fun of the fair with Autoscooter, which was all the more rewarding for the expert rules translation we had commissioned from a fellow afficionado in Saffron Walden! We feared it might be dry, but it was fun and much faster than anticipated.
Both games are recommended although Autoscooter may be difficult to obtain.
Sat 08 Mar 03 at 20:00 Mike's Mike
Steve
Joseph (observing)
Only two of us playing tonight, so we played a marathon game of The Settlers of Catan card game. We played an expansion I haven't tried before, Trade & Change. This didn't speed up the game though - its only real shortcoming, and we only just finished in time for the Australian Grand Prix, which I was then too tired to watch live!
Fri 28 Feb 03 at 20:00 Joseph's Mike
Richard
Joseph
The first game tonight was Modern Times, a game of boom and bust that I expected to be dry and boring. It was anything but! You lay down shares, but they disappear if they are the most popular when the next bust comes. And the zeppelins are cool too...
We finished with a game of Topple, a fun balance game. I'll be buying this for the kids (and me).
Sat 22 Feb 03 at 20:00 Mike's   cancelled...
Sat 15 Feb 03 at 20:00 Mike's Mike
Steve
Richard
Joseph(observing)
We then played Trias, which we last played two-player in November 2002 with some of the rules wrong. This time the three of us had a crackingly good game using the correct rules. Highly recommended! Unfortunately, I can't say the same about Am Rande des Gletschers. I loved the theme of survival in pre-historic times that would be familiar to readers of Jean Auel's books, but the roll of the dice is all-important.
Sat 08 Feb 03 at 20:00 Mike's Mike
Steve
Joseph
Tonight we played Fische Fluppen Frikadellen. The game looks great and is fun to play, although Steve's long-term attempts to sabotage Joseph backfired, helping Joe to a well-deserved victory. In Eurovision style, Steve's efforts earned him nil points!
Sat 01 Feb 03 at 20:00 Mike's Mike
Joseph
Just us two again, so we had another natter, looked up the Nurenburg games and played game of Age of Mythology on Joseph's new laptop.
Sat 25 Jan 03 at 20:00 Mike's Mike
Joseph
Just the two of us tonight, so we just had a natter and a game of Warcraft 3 on my LAN.
Sat 18 Jan 03 at 20:00 Mike's Mike
Steve
Joseph
A bit of rutting tonight with Null Bock!, a card-counting game, possibly better with four. Deer but not dear.
We then played Ulysses, which I started off hating until the game opened up - don't give up too early. This doesn't apply to Hive, where if you think you're in a bad position, you're probably right. Steve and I played this short two-player game about five times.
Sat 11 Jan 03 at 20:00 Mike's Mike
Steve
Out with the two-player games tonight, beginning with the duelling pirates, Drake & Drake. Next, in a change of pace, we were insects trying to surround the opposing queen in Hive. In 1930's Chicago, the dirty rats Toni & Tino tried to set up some rackets. War & Sheep is only supposed to take 15 minutes, but with us, it turned into a war of attrition. We finished with a favourite of Steve's, Cabale, which I just started to understand, then it finished!
Sat 04 Jan 03 at 20:00 Mike's Mike
Steve
Joseph
Richard
We started off our first event of the year with San Marco. It is a tight, enjoyable gamer's game, best played with four. You are trying to control areas in Venice, and two players split the cards into stacks, then the others choose which pile they want. The cards allow you to place bridges, change peoples' allegiance, to persuade the Doge to visit - which triggers scoring.
We finished with Grand Prix-F1, which I thought played well and should take less than an hour to play. I look forward to another game.
Fri 27 Dec 02 at 20:00 Mike's   no event tonight
Sat 21 Dec 02 at 20:00 Joseph's Mike
Steve
Joseph
Fiske
Richard
The theme tonight was me getting soundly thrashed in every game! We started with Holiday AG, then the cycle continued with two games of Sech Tage Rennen (6 Day Race) and we finished off with 6 Nimmt!
Sat 21 Dec 02 at 10:00 Richard's Richard
Steve
Joseph
Fiske
We began with Wallenstein, which everyone was keen to play again after our first attempt. We used the advanced setup rules, and Richard was lucky enough to monopolise the SE corner. He then proceeded to negotiate an alliance with Joe, whose possessions formed a curtain between him and most of the rest of the board. As a result, Joe bore the brunt of the fighting, and ended the first year on 11 VP's to Richard's 16. Clearly, Joe had to stab his ally, but he concealed his intention to do so too well and, before he could make his move, Steve and Fiske tore into him in their attempts to get at Richard to reduce his score. Clearly, a system of secret foot signals needs to be developed before the next game. Final scores: R36-S31-F28-J20.
Next was McMulti, an old game that nevertheless holds its own against the mechanisms developed more recently by the Germans. The seating order was S-F-R-J. Richard benefitted from the cheap crude flooding the markets from Fiske's numerous wells, and Steve suffered from Joe's pouncing on every opportunity to milk a profit from price fluctuations. This is not a game for doing 'a bit of everything' but for tailoring your strategy to those being pursued by your neighbours. Final scores: R1293-F1092-J1018-S670.
We concluded with Qui Vive, in which Fiske made the common beginner's mistake of heading for an unoccupied area. Despite this he hung on until after Joe was eliminated, and they both then cheered Steve on to victory.
Sat 14 Dec 02 at 20:00 Mike's Mike
Steve
Joseph
Tonight, we started with a two-player game, Der Herr der Ringe - Das Duell by Peter Neugebauer. Set on the bridge featured in the famous struggle between Balrog and Gandalf, this was fun to play, but I thought the Balrog's special cards were weak. If I'd been Gandalf, I might have had a different view!
We then played Keythedral by Richard Breese, a limited-edition game that I'm very pleased I bought at Essen. The resource gathering mechanism is superb. The game feels tight and the time flew by as we built the Cathedral. The final scores were much closer than we expected (15, 15 & 16). I'm looking forward to our next game.
Fri 06 Dec 02 at 20:00 Joseph's   cancelled tonight
Fri 29 Nov 02 at 20:00 Joseph's Mike
Steve
Richard
Joseph
Back to a 4-player game tonight, we played Age of Steam. This railway game was a cross between Volldampf and an 18xx game. It was perhaps a little dry and certainly pretty long at nearly five hours, but we aren't the fastest gamers around! We are looking forward to playing it again, though I suspect, some of us will be trying different strategies...
Sat 23 Nov 02 at 20:00 Mike's Mike
Joseph
2-player games again tonight. Starting with two rounds of Lord of the Rings - The Confrontation by Reiner Knizia, Frodo won the day, beating the evil ones both times! I hope he does as well in the forthcoming film!
We then played Trias, where you have to keep your dinosaurs alive during a period of continental drift, but halfway through, we realised we'd got a crucial rule wrong - when land is moved, it has to remain part of the same landmass. We called it a day, but I plan to try this again soon.
Fri 15 Nov 02 at 00:00 Joseph's Mike
Joseph
Concentrating on 2-player games tonight, we started with Odin's Rabens, racing our ravens across varying landscapes for a couple of hours! I'll be posting some house rules for this one shortly!
We then played Pueblo, and visualising the effects of placement of the 3-D tiles was more challenging than anticipated.
We finished with an enjoyable game of a tug-of-war game, How Ruck!.
Sat 09 Nov 02 at 20:00 Joseph's Mike
Steve
Richard
Joseph
Some more games from Essen tonight! First up was Abenteuer Menschheit or The Ascent of Man. For the second time, I was trounced, but I think the Neanderthal had it in for me!
We then played a couple of rounds of Ein Arsch Kommt Selten Allein or An Arse Seldom Comes Alone. This card game didn't play well, so after two rounds, we couldn't be arsed to play any more! I've played it since, and it played better, so I think we had unfortunate card distribution.
Fri 01 Nov 02 at 20:00 Mike's Mike
Joseph
Just a short session tonight as I had to be up early for the Marcham games Convention. We played Carcassonne - Hunters & Gatherers, which I really enjoyed! The new theme and minor changes to the rules made quite a difference.
Fri 25 Oct 02 at 20:00 Mike's Mike
Steve
Richard
Joseph
Fiske
Fresh back from Essen, with lots of new games to play. We started with Wallenstein, based on the thirty-year war. You conquer new countries, collect tax, build palaces and other buildings, but as you collect gold and food, the peasants can revolt. An ingenious dice tower resolves conflicts. Longer than hoped at about four hours.
Next was Alles im Eimer. You have a pyramid of buckets, but lose one (or more) when you can't play a higher card. A nasty and fun game!
We finished with a light dexterity game - Villa Paletti. Building upwards by scavenging materials from lower levels would seem to be a recipe for disaster, and indeed it is. Not one for hardcore gamers, though...
Fri 18 Oct 02 at 00:00     No games tonight as we're at Essen, but expect a few new games to make their appearance! An Essen report will appear soon.
Sat 12 Oct 02 at 20:00 Joseph's Mike
Steve
Richard H
Joseph
Tonight we played Ra, an auction game set in ancient Egypt, designed by the gamemeister Reiner Knizia - hallowed be His name. Buying up to three lots over three rounds sounds pretty simple, but in typical Reiner fashion, first impressions are misleading! Instead of playing a different game, we opted for another round of Ra, which was equally enjoyable.
Fri 04 Oct 02 at 20:00 Joseph's Mike
Steve
Richard
Joseph
I was a little late so the others started with a game of Labyrinth. Although this is primarily a children's game, it's amazing how seriously it can be taken!
We then all played another game with tile movement, but definitely not a children's game this time. Die magier von pangea sees you collecting amulets with the aid of other players - but this is a young planet, with much seismic activity, so sometimes the earth does move!
Sat 28 Sep 02 at 20:00 Mike's Mike
Steve
Richard
Joseph
The designers claim that 6 Billion refers to global population, but after a six-hour marathon game, we thought it was a reference to the playing time! There were some good ideas, but the cards seemed unbalanced and several of us were waiting a long time for cards we needed. It was good to have played it, but I suspect it won't be coming out again for a while!
Sat 21 Sep 02 at 20:00 Mike's Mike
Steve
Richard
We started with a favourite of ours, Puerto Rico, which was as enjoyable three-player as four, but it felt quite different, with lots of difficult decisions in the last couple of rounds.
Next was Trans-America, another fine game. Keeping with a railroad placement theme, we finished an enjoyable evening with Metro, another favourite.
Sat 14 Sep 02 at 20:00 Joseph's Steve
Joseph (plus one)
Lord of the Rings with the new expansion, Sauron, was the first game. A young Sauron (Joseph's son) quickly realised a quick game wasn't in his interest, as bed was next on the agenda, so he held off the killing stroke for a while!
Joseph and Steve then played two games of Halali!, one each as hunter and hunted.
Fri 06 Sep 02 at 20:00 Mike's Mike
Steve
Richard
Joseph
Tonight we started off with a game of Würmeln, a very simple and fun worm-racing game.
The next game was Goldland, a exploration game I like and that can reward varying strategies (and punish others) yet which leaves some players cold.
We finished with a card game, Pompeii, where you try to line up cards of the same colour, value or building type, before the inevitable eruption. We all thought it a good game but marred by the fussy card design, which had us all squinting!
Sat 31 Aug 02 at 20:00     cancelled due to holidays
Fri 23 Aug 02 at 20:00     cancelled due to holidays
Sat 17 Aug 02 at 20:00 Mike's Mike
Steve
Richard
Joseph
We played Torres again tonight, and the game penalised negative play. We followed this with another excellent game, Money!. The idea is to bid for different currencies, but you have to use your existing money to bid. If you bid too high, you run out, but too low and you may miss out on cards you need. It plays in only about 20 minutes.
Sat 10 Aug 02 at 20:00 Mike's Mike
Steve
Richard
Tonight we had a great game of Java and an early finish for a change! Every game of Java I've played has been completely different and this was no exception. Steve's opening strategy in setting up a picturesque village on a mountain-top by a lake proved unwise, but he still nearly sneaked the win in the end-game!
Fri 02 Aug 02 at 21:00 Joseph's Mike
Steve
Joseph
We haven't played Torres for nearly a year, which is a pity, as it's a good game. Some people complain that it's abstract, but I disagree. It really feels like you're building up fortifications, and I like the 3-D aspect of the game.
Sat 27 Jul 02 at 20:00 Mike's Mike
Steve
Joseph
We started with Tyros, which was most enjoyable, then finished with another game of Stimmt So!, which is always a lot a fun, giving the impression that you have a lot of control, even though the reality can be quite different.
Sat 20 Jul 02 at 19:30 Mike's Mike
Steve
Joseph
We started off with Stimmt So! tonight, an excellent game, suitable for gamers and non-gamers alike. It takes a few minutes to master the rules, but there are still tough decisions to be made!
We then started a game of Tyros, but had to break off as Joseph had an early start next morning. We saw enough to decide this was a game worth playing, and are planning to start off with this next week.
Fri 12 Jul 02 at 20:00 Mike's Mike
Steve
Richard
Joseph
Tonight we started with Kampf der Gladiatoren, which was less of a gorefest than some of us expected. I cowered in a corner and let Steve and Richard slug it out, then went in for the kill. Great fun! We then moved on to Magellan. This was an interesting bidding game where you buy various explorers in three phases. You neither have enough ships nor enough money to go for everything, but any explorer you didn't sponsor in previous phases is forever out of your reach.
Fri 05 Jul 02 at 20:00 Mike's Mike
Steve
Richard
Joseph (spectating)
Tonight we played Titicaca and Wildlife. We last played Titicaca in November 2001 and we shouldn't have left it so long, as I forgot most of the finer points. I must play it again soon! Wildlife by Wolfgang Kramer was as good as I'd hoped, but totally different from my expectations. My strategy of winning every auction whatever the cost and breeding whenever I could nearly paid off, but just like real life, it is risky - albeit fun! Thanks to Steve for the translation which is now available for download.
Fri 28 Jun 02 at 20:00 Joseph's Mike
Steve
Joseph
Paul M
Fiske
We played Puerto Rico again; a true gamer's game where there's always too much to do, but too little time! There is the satisfaction of loading up your ship and sailing off into the sunset whilst your opponents sit on the harbour wall, their trade goods spoiling, impotently watching you go. You can also have the frustration of fields full of sugar cane, coffee and tobacco, but nobody to harvest them.
Fri 21 Jun 02 at 20:00 Mike's Mike
Steve
Joseph
Richard
La Citta was the mammoth game tonight and Joseph's single city strategy won through - by one point. I made the mistake of being sober again, so came last!
Fri 14 Jun 02 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tonight we started off with a game of Puerto Rico, a superb game where you help develop this New World island. You can create plantations, produce resources, trade, or ship your goods, but whatever you do, you also allow the other players to do the same. A strong contender for game of the year. We finished off with a game of Bluff or Liars Dice. I came last in both games, proving I can be equally ignominious whether sober or not!
Fri 07 Jun 02 at 20:00 Joseph's Mike
Steve
Joseph
Richard
Tonight we played Nautilus. The game looks great, with a large board depicting the ocean depths, and detailed plastic figures and submarines. You're placing research modules and exploring. My advice is: don't run out of money and don't drink too much wine while playing - in my case, these two events may have been related! If you don't have money, you can be completely shut out of the game, which is extremely frustrating! I'm still looking forwards to playing this again, though.
Fri 31 May 02 at 20:00 Mike's Mike
Steve
Joseph
Richard
Tonight we started off with a game of Goldland, a super exploration game with lots of atmosphere, but which is a gamers game more than a family game. We finished off with another game of Wie Hund und Katz!
Fri 24 May 02 at 20:00 Joseph's Steve
Joseph
Richard
A mammoth game of Carolus Magnus was played tonight and I gather it was enjoyed by all.
Fri 17 May 02 at 20:00 Joseph's   Cancelled due to illness
Fri 10 May 02 at 20:00 Mike's Mike
Steve
Richard
Tonight we started with Big Shot, a placement game with some bidding. Each turn you bid for the right to place cubes of different colours. You're trying to control districts, but if you're tied, you're both out and the next player gets the points. It's confusing on first play, but has hidden depths. Next we played Evo, where you are dinosaurs trying to evolve as far as possible before a meteor strike ends the game. Always a fun game, this was very close, with only three points separating us all. We finished off with Wie Hund und Katz! where you are feeding bones and fish to cats and dogs. Oh dear, did I give your dog a fish? But what's this, you've given my cat a bone - he hates bones ...
Fri 03 May 02 at 20:00 Mike's Mike
Steve
Joseph
Richard
We started off with Europa tonight. It is played in four rounds. In the second round I managed to score no points and was thwarted at every turn. At this stage I felt as if I'd wasted four hours of my life, but I managed to recover to a respectable last place by the end of the game! One other player also had one round where he was able to accomplish nothing. A bit of a game problem perhaps? Anyway, apart from that flaw, it was well received. We then played Quivive which is a quick abstract elimination game of avoiding running out of moves. The board comprises 49 disks, some stacked two or three high. On your turn, you move to an adjacent empty disk in any direction and remove any unoccupied disk of your choice. You lose if you can't move. Last player alive wins.
Fri 26 Apr 02 at 20:00 Joseph's Mike
Steve
Joseph
Richard
Tonight we started with Dschunke where Richard proved that amassing large numbers of cards was not necessarily a winning strategy! Drachenland was next, as we summoned dragons to carry us and searched volcanoes for gems. We then moved from fantasy to gladiatorial combat in Roman times playing Kampf der Gladiatoren, which was good fun. Overall, three excellent games!
Fri 19 Apr 02 at 20:00 Mike's Mike
Terry
Joseph
We only played one game tonight, Clippers. Clippers is a remake of an old White Wind game, Santa Fe. The board looked gorgeous, but the graphics counted against it as it was difficult to see what was going on, which slowed the game play. I still thoroughly enjoyed it though! Unfortunately, Richard wasn't with us tonight due to a puncture.
Fri 12 Apr 02 at 20:00 Joseph's Mike
Steve
Joseph
Richard
We started with another enjoyable game of Emerald and followed this with another game of Trans-America, this time using our newly-translated rules (available below) rather than the Iron Roads rules, resulting in a better-balanced game.
In a small group of islands somewhere south of Hawaii, players go from island to island to pick up fruits to give to the gods. This is Kanaloa (Kanaloa English rules available here), a tactical placement game of which only 200 copies were produced, as it was just aimed at hardcore gamers!
We finished off with Where's Bob's Hat?, a whist-like trick-taking game I wasn't expecting to like, but it was better than I expected. Players kept forgetting that there are only three suits in the game.
Fri 05 Apr 02 at 20:00 Mike's Mike
Joseph
Richard
Tonight we tried some of the new games from Nuremberg: We started with Cairo, which is a fun dexterity game where you are sailing up and down the Nile, flicking blocks off your boat onto a building site and constructing pyramids! Trans-America is a remake of Iron Roads where you try to construct railway lines between cities. It is a quick, fun game that I think will see many plays. We then played Emerald, where our brave knights sneaked past a dragon to steal treasures. Finally we played Stonewall, a game from New Zealand with a cloth board and handmade wooden walls. You are trying to cross the board and return whilst putting walls in the way of other players. We thought a few rule changes were required to reduce the luck element, but this was the weakest game of the evening.
Fri 29 Mar 02 at 20:00 Joseph's Mike
Steve (eve)
Joseph
Fiske
John (day)
Terry (day)
Richard H (eve)
As John & Terry could only manage the afternoon, we had an informal session from 2 pm when we played the Hasbro version of History of the World. The rules have been simplified and the pieces are gorgeous, but the board is a mite confusing. We just played the first five epochs due to time constraints.
We were joined by Richard & Steve for the evening session, which started with Funkenschlag, which was another long game. In this game, you are trying to supply cities with power, by bidding for various types of power station (oil. electric, renewable or nuclear), buying raw materials and building power lines. There were a lot of interesting mechanisms in the game, but it did slow down in the middle. We will be playing it again though. Lastly, we played Africa, which did not meet with universal approval, but this may have been due partly to player fatigue, as some of us had been playing for eight hours by then! I have played some enjoyable games of this in the past, with plenty of player interaction.
Fri 22 Mar 02 at 20:00 Mike's Mike
Steve
Joseph
Richard
Richard H
A welcome visit from Richard H and some interesting games tonight. We started with a favourite of mine, Bohnanza, a bean-trading game. Simple, fun but challenging. The main game of the evening was Puerto Rico and it's a cracker! You're producing various crops and shipping them, but the central core of the game is the choice of role. Producing a crop, trading, or captaining the ship are just three of the choices facing you, and you have to be sure you're not helping the other players more than yourself! The rules aren't too hard but the decisions can be. The consensus was that this could be the game of 2002. To round off the evening, we had an enjoyable game of 6 Nimmt (Sixth Takes), a chaotic game with cards numbered between 1 and 104, played in ascending order in 4 rows. If you fill a row, you take the cards, which score against you.
Fri 15 Mar 02 at 20:00 Joseph's Mike
Steve
Joseph
Richard
Welcome to a new member of our group, Richard from Lindfield. Tonight we played Mexica and Industrial Waste. Mexica is the final part of the trilogy started with Tikal and Java. You're dividing territories by canals, leaping around via bridges and building pyramids. Good fun and different enough from the others to make it worthwhile owning them all! We then played Industrial Waste, which was also fun even though we got an important rule wrong, which made pollution a worthwhile strategy with no attendant risk of global warming. The correct rule penalises you severely for pollution, which we think will improve the game significantly.
Fri 08 Mar 02 at 20:00 Joseph's Mike
Steve
Joseph
Finally, I got the chance to play Airlines tonight. It's the game that Union Pacific is based on, and I found some of the differences in the rules a mite confusing. It's not as pretty, and some of the choices are more difficult, but it's still a good game. Union Pacific would be easier for non-gamers to get into, with Airlines possibly appealing to the more serious player. As a player who plays primarily for fun and who can't be arsed to count/remember what's going on, but who relies on intuition and the feel of a game, Union Pacific still gets my vote, but I'll happily play either!
Fri 01 Mar 02 at 20:00 Joseph's Mike
Joseph
I'm not sure whether tonight's session belongs in the board games or the wine section! We had a somewhat boozy evening with Portuguese, Australian and Spanish wines followed by several liqueurs, which explains why we only played the one game, Union Pacific. Although this is one of my favourite games, I've never played this with only two-players before, and I was pleasantly surprised by how well it worked.
Fri 22 Feb 02 at 20:00 Mike's Mike
Joseph
Atlantic Star was the first game tonight, and it's a re-themed version of Show Manager. You are trying to set up the highest scoring cruises. Money is very tight and is obtained by losing some of your score. The game played well with two players, but would be better with four. We then played Venice Connection, which only lasts five minutes, but it seemed longer! We finished off with Toscana, which we enjoyed.
Fri 15 Feb 02 at 20:00 Mike's Mike
Steve
Joseph
Tonight we started with Gargon, a trick taking game at which I was completely stuffed. It was enjoyable though and has some unusual elements. Basically the higher value cards are worth less points at the end of the game, and the suits of your opponents cards are visible from the back. FrachtExpress was next, and it's Hellrail without, well, Hell... You use the same cards to load and unload freight, lay track tiles, move and collect new cards, but Union Pacific it isn't. The game took only an hour, but the advanced rules may lengthen it. We suspect four is the optimum number of players for both these games.
Fri 08 Feb 02 at 20:00 Joseph's Joseph
Steve
Report by Joseph in my absence: Atlantic Star - a fun re-theme of Showmanager which was enjoyable with plenty of decisions, and played well as a two-player game. Titicaca - nice bits and okay as a two-player but didn't have quite the competition for space that three or more players would have to contend with. Needs a few plays to get your head around the scoring and strategies.
Fri 01 Feb 02 at 20:00 Joseph's Mike
Steve
Joseph
An evening of short, light and well-liked games tonight. Joseph and Steve started off with Creepers, a two-player abstract game. We then played Heimlich & Co, where you try to manoeuvre your spy into a good position without the other players realising who you are. Next we tried to escape the prison of Cartegena, then built up our business empires in Reibach & Co, finishing with a bit of tightrope walking with Drahtseilakt. Every game a winner and all can be played with non-gamers.
Fri 25 Jan 02 at 20:00 Mike's Mike
Steve
Joseph
Fiske
We started off with a classic, Tigris & Euphrates, and had an enjoyable time. We need to play this one again soon as some of us were a little rusty! We then moved on to a new game, Liberté (see http://brettboard.dk/games/rules/lib.htm for description and rules) and here's Fiske playing a nasty move at someone's expense! Joseph was cruising to victory when I unexpectedly ended the game by rallying the royalist troops and scuppering the French Revolution - more hysterical than historical! Finally, we played Nur Peanut, which was quick and light. After coffee and the inevitable post-mortems, we finished about 5 am!
Fri 18 Jan 02 at 20:00 Joseph's   Cancelled due to illness
Fri 11 Jan 02 at 20:00 Mike's Mike
Steve
Joseph
Terry
We played Andromeda again, but four-player this time and we found we had been playing auctions incorrectly. It works better with the correct rules! Goldener Drache was next. This is a quick dragon-racing game with some scope for being nasty to other players. Next was Draco & Co, where Terry led the field in avarice, which he didn't quite manage in Ave Caesar, where his chariot limped home in second place with three wheels! We each won one game tonight.
Fri 04 Jan 02 at 20:30 Mike's Mike
Steve
Joseph
We played Andromeda tonight, exploring and colonizing solar systems and it was enjoyed by all! It does have an element of luck, but there are lots of interesting mechanisms (including an 'ashtray') that more than make up for it. We will play this again soon. We finished off with Kupferkessel Co., a memory game where you are making potions.
Sun 30 Dec 01 at 14:00 Joseph's Mike
Steve
Joseph
Fiske
Terry
We played Princes of Florence (Joseph's quote when asked what action he was waiting for was, "the end of the game" - he was a bit unlucky throughout!), Bamboleo (Steve's quote was "It was not an error, it just slid off!"), Starfarers of Catan - a good game, but luck-driven and a bit long and Zirkus Flohcati (Fiske's quotes: "I'm one short of a gala" and "bloody stupid game!"), finishing at 02:30! Pictures of the evening include us playing Princes of Florence, Starfarers of Catan #1 and #2.
Fri 21 Dec 01 at 20:30 Joseph's Mike
Steve
Joseph
We started with Eden, a simple game but unusual game where you try to create a fertile wilderness, but the plants compete, using auctions. It's surprisingly vicious and not to everyone's taste, but I enjoyed it. Bali, also published by Kosmos, was much more complex to begin with, but improved once we all worked out what was going on! It's probably better with 4 players. Eden would be a better starting point for casual gamers as it's quick with little downtime.
Fri 14 Dec 01 at 20:30 Mike's Mike
Steve
Joseph
Urland was the first game tonight. After gaining some expensive wings, Joseph said, "I might as well resign now", shortly before storming to victory (by 1 point). Joseph also won Von Cap bis Kairo, proving his point that "I don't think there's much skill in it". This railway bidding game gets a thumbs up.
Sat 08 Dec 01 at 20:00 Joseph's Mike
Steve
Joseph
We started tonight with Der Herr der Ringe: Die Gefährten or Lord of the Rings - The Fellowship, which was a good card game where you try to surround sites featured in the film. Beware the Nazgul! I managed to sneak a victory despite a bottle of Navarra. I then tumbled to an ignominious defeat in Hick Hack in Gackelwack, where you play various kinds of wildfowl trying to get a square meal, or a fox trying for some game! Great fun. Pictures of the evening are here and here.
Fri 30 Nov 01 at 20:30 Mike's Mike
Steve
Joseph
Valley of the Mammoths was the mammoth game tonight! The consensus was that this was not a good three player game. It was satisfyingly vicious but there were wild swings in fortune and it went on for too long. We thought it would be better with more players, but be warned that players can be eliminated.
Sat 24 Nov 01 at 20:00 Joseph's Mike
Paul M
Steve
Joseph
Steve was so keen that he turned up 24 hours early! We had a good (if long) game of Die Neuen Entdecker. I thought it overcomplicated a good game, but the others approved. The new rules for getting money were interesting, and I may try this with the original game.
Traders of Genoa is a negotiation game that can be confusing on the first play, but that didn't stop Joseph from snatching victory from Steve!
Fri 16 Nov 01 at 20:30 Mike's Mike
Steve
Joseph
We didn't expect much from 5th Year Cwali, especially as it was free with Titicaca, but it was surprisingly good. Toscana is another game that seems simple but has hidden depths. Die Magier von Pangea was the third game to be played and it too played beyond its weight, although it took nearer three hours than one.
Sat 10 Nov 01 at 20:00 Mike's Mike
Steve
Starship Catan was a closely fought game which lasted several hours, but good eventually triumphed over evil (i.e. I won!).
Lord of the Rings: The search was as enjoyable as ever and those short-sighted hobbits eventually found Mount Doom.
Fri 02 Nov 01 at 20:30 Mike's Mike
Terry
Steve
We played Titicaca, Eden and Carcassonne (with the new free expansion).
Titicaca (where your tribes are occupying land round lakes) had an unusual feel to it, but it was enjoyable and needs repeat playing.
I was completely stuffed in Eden (hint: don't run out of money!), where you are planting and cultivating crops, but I want to play it again soon.
The river expansion for Carcassonne makes a difference to the game and looks really good. Overall, a good session.

top


home : board games : computers : music : poetry : SF : wine : diabetes : travel : yoga : new age : miscellaneous : politics : about me : salsa dance : feedback : help

top  

Lunarpages.com Web Hosting : Valid HTML 4.01 : © Mike Bliss 2009